•ÒW‚·‚é@ƒLƒƒƒ‰ƒNƒ^[ˆê——@ƒ`ƒƒƒbƒgƒpƒŒƒbƒg¶¬@@@D&D5E ƒLƒƒƒ‰ƒNƒ^[ƒf[ƒ^ƒx[ƒXiˆÀ’è”Åj•\Ž¦ƒtƒH[ƒ€b
ƒ^ƒO
ƒLƒƒƒ‰ƒNƒ^[–¼
ƒLEƒLƒ‡ƒE
‘®«
’†—§‚É‚µ‚Ä‘P(NG)
ƒvƒŒƒCƒ„[–¼
‚«‚«‚傤‚Ï‚ñ‚¾
ÅIXV
@
ƒNƒ‰ƒX
ƒtƒ@ƒCƒ^[
ƒŒƒxƒ‹
1
ŒoŒ±’l
@
_Ši
@
Ží‘°
ƒqƒ‹ƒhƒ[ƒt
ƒTƒCƒY
’†Œ^
”N—î
@
«•Ê
—«
g’·
'"@cm
‘Ìd
lb.@kg
ƒp[ƒeƒBEŠ‘®
@
ƒƒ‚—“
@
ƒCƒjƒVƒAƒ`ƒu y•q·—Íz ‚»‚Ì‘¼
-1
-1
@
‚`‚b •q· –h‹ï ‚»‚Ì‘¼
18
10
0
6
2
@
ˆÚ“®‘¬“x Šî–{ –h‹ï ƒAƒCƒeƒ€ ‚»‚Ì‘¼
25ft./5sq.
25
@
@
@
“ÁŽê‚Ȉړ®
@
”\—Í’l
Œ»Ý’l ”\—Í’l ”\—Í’l
14
y‹Ø—Íz
STR
+2
8
y•q·—Íz
DEX
-1
16
y‘Ï‹v—Íz
CON
+3
10
y’m—Íz
INT
@
16
y”»’f—Íz
WIS
+3
10
y–£—Íz
CHA
@
ƒCƒ“ƒXƒsƒŒ[ƒVƒ‡ƒ“
@
Knƒ{[ƒiƒX
2

ƒZ[ƒ”ƒBƒ“ƒOEƒXƒ[
@ ƒZ[ƒ”@ ”\—ÍC³@ ‚»‚Ì‘¼@ Knƒ{[ƒiƒX(Kn)
y‹Ø—Íz
4
2
@
2
ƒŒ
y•q·—Íz
-1
-1
@
@
 
y‘Ï‹v—Íz
5
3
@
2
ƒŒ
y’m—Íz
0
0
@
@
 
y”»’f—Íz
3
3
@
@
 
y–£—Íz
0
0
@
@
 

ƒqƒbƒgƒ|ƒCƒ“ƒg
@
Å‘åHP ‚g‚oŒ»Ý’l
14
@
ˆêŽž“I‚g‚o ƒqƒbƒgƒ_ƒCƒX
@
1d10
@
Ž€–SƒZ[ƒ”
¬Œ÷     Ž¸”s    
‹Z”\:SKILLS
‹Z”\’l ‹Z”\–¼ ”\—Í Kn ‚»‚Ì‘¼
2
qˆÐˆ³r
INTIMIDATION
y–£z0@
2@ƒŒ
@
3
qˆãpr
MEDICINE
y”»z3@
@
@
2
q‰^“®r
ATHLETICS
y‹Øz2@
@
@
-1
q‰B–§r
STEALTH
y•qz-1@
@
@
-1
qŒy‹Ær
ACROBATICS
y•qz-1@
@
@
5
qŠÅ”jr
INSIGHT
y”»z3@
2@ƒŒ
@
0
qŒ|”\r
PERFORMANCE
y–£z0@
@
@
0
qŽ©‘Rr
NATURE
y’mz0@
@
@
0
q@‹³r
RELIGION
y’mz0@
@
@
5
q¶‘¶r
SURVIVAL
y”»z3@
2@ƒŒ
@
0
qà“¾r
PERSUASION
y–£z0@
@
@
0
q‘{¸r
INVESTIGATION
y’mz0@
@
@
3
q’mŠor
PERCEPTION
y”»z3@
@
@
-1
qŽèæ‚Ì‘‹Ær
SLEIGHT OF HAND
y•qz-1@
@
@
5
q“®•¨Žg‚¢r
ANIMAL HANDLING
y”»z3@
2@ƒŒ
@
0
qƒyƒeƒ“r
DECEPTION
y–£z0@
@
@
0
q–‚–@Šwr
ARCANA
y’mz0@
@
@
0
q—ðŽjr
HISTORY
y’mz0@
@
@

Žó“®y”»’f—Ízs’mŠot
PASSIVE WISDOM PERCEPION
13
@
UŒ‚‚ÆŽô•¶”­“®
ATTACKS & SPELLCASTING
UŒ‚ UŒ‚
ƒ{[ƒiƒX
ƒ_ƒ[ƒW Œ^ ”õl
ƒoƒgƒ‹ƒAƒbƒNƒX@
+4@
1d8+4@
ŽaŒ‚@
@
ƒnƒ“ƒhƒAƒbƒNƒX@
+4@
1d6+2@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
”wŒi@BACK GROUND
–¯O‰p—Y
@
lŠi“I“Á’¥@PERSONALITY TRAITS
@
@
‘¸‚Ô‚à‚Ì@IDEALS
@
@
ŠÖ‚í‚è[‚¢‚à‚Ì@BONDS
@
@
Žã–¡@FLAWS
@
@
‚»‚Ì‘¼Ý’è‚È‚Ç
@

‚»‚Ì‘¼‚ÌKn‚ÆŒ¾Œê
OTHER PROFICIENCIES & LANGUAGES
Kn

‚·‚ׂĂ̊ZA‚
’Pƒ•ŠíAŒR—p•Ší
ø‘¢“¹‹ïAæ‚蕨i—¤j

Œ¾Œê

‹¤’ÊŒêAƒhƒ[ƒtŒê
@
‰Ý•¼ COINS
ƒvƒ‰ƒ`ƒiƒ€‰Ý(PP)
@
‹à‰Ý(GP)
25
ƒGƒŒƒNƒgƒ‰ƒ€‰Ý(EP)
@
‹â‰Ý(SP)
@
“º‰Ý(CP)
@

‰Ý•¼‘d—Ê
0.5
lb.
‘•”õ@EQUIPMENT
‘•”õ–¼d—Ê”—Ê
ƒ`ƒFƒCƒ“ƒƒCƒ‹
@
@
ƒV[ƒ‹ƒh
@
@
@
@
@
’n‰º’TŒŸƒpƒbƒN
@
@
„¯”w•‰‚¢‘Ü
@
@
„¯‚©‚È‚Ä‚±
@
@
„¯‹à’Æ
@
@
„¯ƒsƒgƒ“
@
@
„¯¼–¾10–{
@
@
„¯‚Ù‚­‚¿” 
@
@
„¯•Û‘¶H10“ú•ª
@
@
„¯…‘Ü
@
@
„¯–ƒ‚̃[ƒv50ft
@
@
“S‚È‚×
@
@
•’Ê‚Ì•ž
@
@
ƒxƒ‹ƒgƒ|[ƒ`i10gp“ü‚èj
@
@
ø‘¢—p•i
@
@
ƒVƒƒƒxƒ‹
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@

‰Ý•¼E‘•”õ‘d—Ê
0.5lb.

“Á’¥E“Á« FEATURES & TRAITS
EˆÃŽ‹@60ft
Eƒhƒ[ƒt‚Ì“Å‘Ï«
¨“łɑ΂·‚éƒZ[ƒ”ƒBƒ“ƒOƒXƒ[‚É—L—˜A[“Å]ƒ_ƒ[ƒW‚ɑ΂µ‚Ä’ïR
EÎH‚ÌŠ¨
¨Î‘¢•¨—R—ˆ‚Ì—ðŽj”»’è‚ÉKnÏ‚Ý‚ÆŒ©‚È‚³‚ê‚©‚ƒ{[ƒiƒX2”{‚Å”»’è
E‘sŒ’‚È‚éƒhƒ[ƒt
Å‘åhp+1AƒŒƒxƒ‹ƒAƒbƒv‚Ì“x‚ÉÅ‘åhp+1

E퓬ƒXƒ^ƒCƒ‹F•ÐŽè•Ší퓬
¨•Ší‚ð•ÐŽè‚ÉŽ‚Á‚Ä‚¢‚éê‡Aƒ_ƒ[ƒW‚É+2
E’ê—Í
¨ƒ{[ƒiƒXƒAƒNƒVƒ‡ƒ“‚Åi1d10+ƒtƒ@ƒCƒ^[ƒŒƒxƒ‹j•ªhp‚ð‰ñ•œB¬‹xŒeor‘å‹xŒe‚ÅÄŽg—p‰ÂB

Žô•¶ SPELLS

Žô•¶”­“®ƒNƒ‰ƒX
SPELLCASTING CLASS
@
Žô•¶”­“®”\—Í’l
SPELLCASTING ABILITY
y‹Øz
‘ÎŽô•¶ƒZ[ƒ”“ïˆÕ“x
SPELLSAVE DC
@
Žô•¶UŒ‚ƒ{[ƒiƒX
SPELLATTACK BONUS
@

‚OƒŒƒxƒ‹‰‹‰Žô•¶ CANTRIP
Žô•¶–¼
@
@
@
@
@
@
@
@
@
@
@
‚PƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚QƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚RƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚SƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚TƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚UƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚VƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚WƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚XƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
@