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batmantra
ÅIXV
2018/10/19 20:48
ƒNƒ‰ƒX
rogue
ƒŒƒxƒ‹
1
ŒoŒ±’l
0
_Ši
@
Ží‘°
halfling / light - foot
ƒTƒCƒY
¬Œ^
”N—î
@
«•Ê
’j
g’·
'"@cm
‘Ìd
lb.@kg
ƒp[ƒeƒBEŠ‘®
@
ƒƒ‚—“
@
ƒCƒjƒVƒAƒ`ƒu y•q·—Íz ‚»‚Ì‘¼
3
3
@
‚`‚b •q· –h‹ï ‚»‚Ì‘¼
14
10
3
1
@
@
ˆÚ“®‘¬“x Šî–{ –h‹ï ƒAƒCƒeƒ€ ‚»‚Ì‘¼
25ft./5sq.
25
@
@
@
“ÁŽê‚Ȉړ®
@
”\—Í’l
Œ»Ý’l ”\—Í’l ”\—Í’l
8
y‹Ø—Íz
STR
-1
17
y•q·—Íz
DEX
+3
12
y‘Ï‹v—Íz
CON
+1
14
y’m—Íz
INT
+2
10
y”»’f—Íz
WIS
@
14
y–£—Íz
CHA
+2
ƒCƒ“ƒXƒsƒŒ[ƒVƒ‡ƒ“
@
Knƒ{[ƒiƒX
2

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@ ƒZ[ƒ”@ ”\—ÍC³@ ‚»‚Ì‘¼@ Knƒ{[ƒiƒX(Kn)
y‹Ø—Íz
-1
-1
@
@
 
y•q·—Íz
5
3
@
2
ƒŒ
y‘Ï‹v—Íz
1
1
@
@
 
y’m—Íz
4
2
@
2
ƒŒ
y”»’f—Íz
0
0
@
@
 
y–£—Íz
2
2
@
@
 

ƒqƒbƒgƒ|ƒCƒ“ƒg
@
Å‘åHP ‚g‚oŒ»Ý’l
9
@
ˆêŽž“I‚g‚o ƒqƒbƒgƒ_ƒCƒX
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1d8+1
@
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‹Z”\:SKILLS
‹Z”\’l ‹Z”\–¼ ”\—Í Kn ‚»‚Ì‘¼
2
qˆÐˆ³r
INTIMIDATION
y–£z2@
@
@
0
qˆãpr
MEDICINE
y”»z0@
@
@
1
q‰^“®r
ATHLETICS
y‹Øz-1@
2@ƒŒ
@
7
q‰B–§r
STEALTH
y•qz3@
2@ƒŒ
2
3
qŒy‹Ær
ACROBATICS
y•qz3@
@
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0
qŠÅ”jr
INSIGHT
y”»z0@
@
@
2
qŒ|”\r
PERFORMANCE
y–£z2@
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2
qŽ©‘Rr
NATURE
y’mz2@
@
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2
q@‹³r
RELIGION
y’mz2@
@
@
0
q¶‘¶r
SURVIVAL
y”»z0@
@
@
2
qà“¾r
PERSUASION
y–£z2@
@
@
4
q‘{¸r
INVESTIGATION
y’mz2@
2@ƒŒ
@
2
q’mŠor
PERCEPTION
y”»z0@
2@ƒŒ
@
5
qŽèæ‚Ì‘‹Ær
SLEIGHT OF HAND
y•qz3@
2@ƒŒ
@
0
q“®•¨Žg‚¢r
ANIMAL HANDLING
y”»z0@
@
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6
qƒyƒeƒ“r
DECEPTION
y–£z2@
2@ƒŒ
2
2
q–‚–@Šwr
ARCANA
y’mz2@
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2
q—ðŽjr
HISTORY
y’mz2@
@
@

Žó“®y”»’f—Ízs’mŠot
PASSIVE WISDOM PERCEPION
12
@
UŒ‚‚ÆŽô•¶”­“®
ATTACKS & SPELLCASTING
UŒ‚ UŒ‚
ƒ{[ƒiƒX
ƒ_ƒ[ƒW Œ^ ”õl
shortbow@
+5@
1d6+3@
piercing@
x20@
rapier@
+5@
1d8+3@
piercing@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
”wŒi@BACK GROUND
Criminal /
@
lŠi“I“Á’¥@PERSONALITY TRAITS
œI always have a plan for what to do when things go wrong.
œThe best way to get me to do something is to tell me Icanft do it.
@
‘¸‚Ô‚à‚Ì@IDEALS
œFreedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
@
ŠÖ‚í‚è[‚¢‚à‚Ì@BONDS
œI will become the greatest thief that ever lived.
@
Žã–¡@FLAWS
œAn inocent person is in prison for a crime that I committed. Ifm okay with that.
@
‚»‚Ì‘¼Ý’è‚È‚Ç
@

‚»‚Ì‘¼‚ÌKn‚ÆŒ¾Œê
OTHER PROFICIENCIES & LANGUAGES
œlanguages
common,halfling
œSkill Proficiencies
deception,stealth
œTool Proficiencies
one type of gaming set,
thieves' tools.
œArmor
light armor
œweapons
simple weapons,hand cross bows,
longswords,rapiers,shortbows.

œEquipement
a crowbar,a set of dark common,
including a hood, a belt of pouch countaining 15gp
@
‰Ý•¼ COINS
ƒvƒ‰ƒ`ƒiƒ€‰Ý(PP)
@
‹à‰Ý(GP)
15
ƒGƒŒƒNƒgƒ‰ƒ€‰Ý(EP)
@
‹â‰Ý(SP)
@
“º‰Ý(CP)
@

‰Ý•¼‘d—Ê
0.3
lb.
‘•”õ@EQUIPMENT
‘•”õ–¼d—Ê”—Ê
Rapire 1d8 /piercing /Finesse
@
1
Shortbow /1d6 /piercing /ammunition /
@
1
(range 80/320) /2hand
@
@
Dagger 1d4 /piercing /Finesse /light /
@
2
thrown /(range 20/60)
@
@
Leather /AC:11+dex modifier
@
1
ŸBurglar
@
@
backpack
@
1
bag of 1000 ball bearlings
@
1
bell
@
1
candlle
@
5
crowbar
@
1
hammer
@
1
piton
@
1
hooded lantern
@
1
flask of oil
@
2
ration for a day
@
5
tinder box
@
1
waterskin
@
1
hempen rope 50 feet
@
1
crowbar
@
1
a set of dark common clothes including a hood
@
1
pouch containing 15 gp
@
1
Trinket (roll 1d100)
@
1
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@

‰Ý•¼E‘•”õ‘d—Ê
0.3lb.

“Á’¥E“Á« FEATURES & TRAITS
¡race taraits^Halfling
œLucky:When yoiu rolla 1 on d20 for an attack roll,ability check,or saving throw,you can reroll the die and must use the new roll.
œBrave:You have advantage on saving throws against being frightennd.
Ÿlightfoot
œNaturally Stealthy:You can attemp to hide even when you are obscured only by@a creature that is at least one size@larger than you.

¡rogue^
œExpertise ^PHB >p.96
At 1st level,choose two of your skill proficiency withthieves'tools.
Your proficiency bonus is doubled
for any ability check you make that
uses either of the chosen
proficiencies.

œSneak attack@^PHB >p.96
Bigining at 1st level,you know how
to strike subtly and expoit a foe's
distraction.Once per turn you can
deal an extra damage to one creature
you hit with an attack if you have
advantage on the attack roll.
THe attack must use a finesse or a
ranged weapon.
You don't need advantage on the
attack roll if another enemy of
target is within 5 feet of it,
that enemy isn't incapaciated,and
you don't have disadvantage on the
attack roll.

œThives' Cant@^PHB > p.96

Žô•¶ SPELLS

Žô•¶”­“®ƒNƒ‰ƒX
SPELLCASTING CLASS
@
Žô•¶”­“®”\—Í’l
SPELLCASTING ABILITY
y‹Øz
‘ÎŽô•¶ƒZ[ƒ”“ïˆÕ“x
SPELLSAVE DC
@
Žô•¶UŒ‚ƒ{[ƒiƒX
SPELLATTACK BONUS
@

‚OƒŒƒxƒ‹‰‹‰Žô•¶ CANTRIP
Žô•¶–¼
@
@
@
@
@
@
@
@
@
@
@
‚PƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚QƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
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@
 
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@
 
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‚RƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
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@
 
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‚SƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
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‚TƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
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‚UƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
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‚VƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
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‚WƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
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‚XƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
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@
 
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