編集する キャラクター一覧 チャットパレット生成   D&D5E キャラクターデータベース(安定版)表示フォーム
タグ
キャラクター名
Melisende
属性
中立にして善(NG)
プレイヤー名
へんくま
最終更新
2015/12/10 09:54
クラス
Sorceror
レベル
5
経験値
 
神格
Paladine
種族
Human
サイズ
中型
年齢
17
性別
身長
5'2" 160cm
体重
114.53lb. 52kg
パーティ・所属
 
メモ欄
 
イニシアチブ 【敏捷力】 その他
3
3
 
AC 敏捷 防具 その他
16
10
3
 
 
3
移動速度 基本 防具 アイテム その他
30
30
 
 
 
特殊な移動
 
能力値
現在値 能力値 能力値
修正
8
【筋力】
STR
-1
16
【敏捷力】
DEX
+3
14
【耐久力】
CON
+2
8
【知力】
INT
-1
10
【判断力】
WIS
 
18
【魅力】
CHA
+4
インスピレーション
 
習熟ボーナス
3

セーヴィング・スロー
  セーヴ  能力修正  その他  習熟ボーナス(習熟)
【筋力】
-1
-1
 
 
【敏捷力】
3
3
 
 
【耐久力】
5
2
 
3
【知力】
-1
-1
 
 
【判断力】
0
0
 
 
【魅力】
7
4
 
3

ヒットポイント
 
最大HP HP現在値
37
37
一時的HP ヒットダイス
 
4d6
 
死亡セーヴ
成功 □□□ 失敗 □□□
技能:SKILLS
技能値 技能名 能力 習熟 その他
7
〈威圧〉
INTIMIDATION
【魅】4 
3 レ
H
0
〈医術〉
MEDICINE
【判】0 
 
 
-1
〈運動〉
ATHLETICS
【筋】-1 
 
 
3
〈隠密〉
STEALTH
【敏】3 
 
 
3
〈軽業〉
ACROBATICS
【敏】3 
 
 
0
〈看破〉
INSIGHT
【判】0 
 
 
4
〈芸能〉
PERFORMANCE
【魅】4 
 
 
-1
〈自然〉
NATURE
【知】-1 
 
 
-1
〈宗教〉
RELIGION
【知】-1 
 
 
0
〈生存〉
SURVIVAL
【判】0 
 
 
7
〈説得〉
PERSUASION
【魅】4 
3 レ
BG
-1
〈捜査〉
INVESTIGATION
【知】-1 
 
 
0
〈知覚〉
PERCEPTION
【判】0 
 
 
3
〈手先の早業〉
SLEIGHT OF HAND
【敏】3 
 
 
0
〈動物使い〉
ANIMAL HANDLING
【判】0 
 
 
7
〈ペテン〉
DECEPTION
【魅】4 
3 レ
C
2
〈魔法学〉
ARCANA
【知】-1 
3 レ
C
2
〈歴史〉
HISTORY
【知】-1 
3 レ
BG

受動【判断力】《知覚》
PASSIVE WISDOM PERCEPION
10
 
攻撃と呪文発動
ATTACKS & SPELLCASTING
攻撃 攻撃
ボーナス
ダメージ 備考
Fire Bolt 
+7 
2d10 
fire 
 
light crossbow 
+6 
1d8+3 
piercing 
 
dagger 
+6 
1d4+3 
piercing 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
背景 BACK GROUND
Noble

Skill Proficiencies: History, Persuasion
Tool Proficiencies: One type of gaming set
Languages: One o f your choice
Equipment: A set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp
 
人格的特徴 PERSONALITY TRAITS
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
 
尊ぶもの IDEALS
Family. Blood runs thicker than water.
 
関わり深いもの BONDS
Nothing is more important than the other members of my family.
 
弱味 FLAWS
I hide a truly scandalous secret that could ruin my family forever.
 
その他設定など
真の神々がクリンに帰還し、空にパラダインの星座が戻った頃、パランサスの名家に産まれた娘。パラダインの祝福により、金竜の力を身に宿す。その血に流れる秘術の力を誇りにしている。出奔した兄を探している。兄には忌まわしい秘密があり、それが明らかになっては家の存続に関わるため、兄を葬るよう言われている。しかし、兄を思う気持ちも強く、揺れている。

一説によると、兄は「死の騎士」や異界の力と取引したとも言われている。彼女はその真相と兄の行方を知るため、パランサスの上位魔法の塔に、黒ローブの長、ダラマールを訪ねたのだが・・・。

どうでもいいことだが、「もうけっこう」山に行ったことがあり、結構\気に入っている。

その他の習熟と言語
OTHER PROFICIENCIES & LANGUAGES
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows

Tool: gaming set(Three-Dragon Ante)

Languages: Common, Gnomish, Draconic(Bloodline), Elven(Background)
 
貨幣 COINS
プラチナム貨(PP)
1
金貨(GP)
9
エレクトラム貨(EP)
 
銀貨(SP)
 
銅貨(CP)
 

貨幣総重量
0.2
lb.
装備 EQUIPMENT
装備名重量数量
light crossbow
5
1
crossbow bolt*20
1.5
1
component pouch
2
1
dagger*2
1
2
 
 
 
 
 
 
Dungeoneer\'s Pack
 
 
backpack
5
1
crowbar
5
1
hammer
3
1
piton
0.25
10
torche
1
10
tinderbox
1
1
ration
2
10
waterskin
5
1
50 feet of hempen rope
10
1
 
 
 
fine cloths
6
1
signet ring
0
1
scroll of pedigree
0
1
purse
0
1
 
 
 
Three-Dragon Ante set 1gp
0
1
antitoxin 50gp
0
1
potion of healing 50gp
0
5
holy water 25gp
1
1
 
 
 
Ring(30gp+300gp diamond)
0
0
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

貨幣・装備総重量
78.2lb.

特徴・特性 FEATURES & TRAITS
【Racial Traits】
Variant Human Traits:
If your campaign uses the optional feat rules from chapter 5, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait.

・Ability Score Increase. Two different abikity scores of your choice increase by 1.
・Skills. You gain Proficiency in one skill of your choice.
・Feat. You gain one feat of your choice.

【Feats】
・Elemental Adept
Prerequisite: The ability to cast at least one spell

When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder. Spells you cast ignore resistance to damage of the chosen type. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2.
⇒Fire

You can select this feat multiple times. Each time you do so, you must choose a different damage type.

【Background Trait】
・Positon of Privilege
Thanks to your noble birth, people are inclined to think the best of you. You are w elcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people o f high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.

【Class Feature】
・Spellcasting

・Sorcerous Origin
Choose a sorcerous origin, which describes the source of your innate magical power: Draconic Bloodline or Wild Magic, both detailed at the end of the class description.
Your choice grants you features when you choose it at 1st level and again at 6th, 14th, and 18th level.
⇒Deaconic Bloodline

・Font of Magic
[Sorery Points]
You have 2 sorcery points, and you gain more as you reach higher levels, as shown in the Sorcery Points column of the Sorcerer table. You can never have more sorcery points than shown on the table for your level. You regain all spent sorcery points when you finish a long rest.
⇒5 points

[Flexible Casting]
You can use your sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. You learn other ways to use your sorcery points as you reach higher levels.

Creating Spell Slots. You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 5th.

Spell Slot Level/Sorcery Point Cost
1st/2
2nd/3
3rd/5
4th/6
5th/7

Converting a Spell Slot to Sorcery Points. As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot’s level.

・Metamagic
At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th level. You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.

[Quickened Spell]
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

[Empower Spell]
When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls. You can use Empowered Spell even if you have already used a different Metamagic option during the casting of the spell.

・Ability Score Improvement
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
⇒Cha+2

・Draconic Bloodline
[Dragon Ancestry]
At 1st level, you choose one type of dragon as your ancestor. The damage type associated with each dragon is used by features you gain later.
⇒gold

You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it
applies to the check.

[Draconic Resilience]
As magic flows through your body, it causes physical traits of your dragon ancestors to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class. Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier.

・Spell List
[0]
Acid Splash
Blade Ward
Chill Touch
Dancing Lights
Fire Bolt
Friends
Light
Mage Hand
Mending
Message
Minor Illusion
Poison Spray
Prestidigitation
Ray of Frost
Shocking Grasp
True Strike

[1st]
Burning Hands
Charm Person
Chromatic Orb
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Expeditious Retreat
False Life
Feather Fall
Fog Cloud
Jump
Mage Armor
Magic Missile
Ray of Sickness
Shield
Silent Image
Sleep
Thunderwave
Witch Bolt

[2nd]
Alter Self
Blindness/Deafness
Blur
Cloud of Daggers
Crown of Madness
Darkness
Darkvision
Detect Thoughts
Enhance Ability
Enlarge/Reduce
Gust of Wind
Hold Person
Invisibility
Knock
Levitate
Mirror Image
Misty Step
Phantasmal Force
Scorching Ray
See Invisibility
Shatter
Spider Climb
Suggestion
Web

[3rd]
Blink
Clairvoyance
Counterspell
Daylight
Dispel Magic
Fear
Fireball
Fly
Gaseous Form
Haste
Hypnotic Pattern
Lightning Bolt
Major Image
Protection from Energy
Sleet Storm
Slow
Stinking Cloud
Tongues
Water Breathing
Water Walk

呪文 SPELLS

呪文発動クラス
SPELLCASTING CLASS
Sorceror
呪文発動能力値
SPELLCASTING ABILITY
【魅】
対呪文セーヴ難易度
SPELLSAVE DC
15
呪文攻撃ボーナス
SPELLATTACK BONUS
7

0レベル初級呪文 CANTRIP
呪文名
Fire Bolt p.242
Blade Ward p.218
Light p.255
Mage Hand p.256
Prestidigitation p.267
 
 
 
 
 
 
1レベル呪文
準備
済み
スロット合計
4
使用済みスロット
 
Magic Missile p.257
Shield p.275
Sleep p.276
 
 
 
 
 
 
 
 
 
 
 
2レベル呪文
準備
済み
スロット合計
3
使用済みスロット
 
Web p.287
Invisibility p.254
 
 
 
 
 
 
 
 
 
 
 
 
3レベル呪文
準備
済み
スロット合計
2
使用済みスロット
 
Fireball p.241
 
 
 
 
 
 
 
 
 
 
 
 
 
4レベル呪文
準備
済み
スロット合計
 
使用済みスロット
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5レベル呪文
準備
済み
スロット合計
 
使用済みスロット
 
 
 
 
 
 
 
 
 
 
 
 
6レベル呪文
準備
済み
スロット合計
 
使用済みスロット
 
 
 
 
 
 
 
 
 
 
 
 
7レベル呪文
準備
済み
スロット合計
 
使用済みスロット
 
 
 
 
 
 
 
 
 
 
8レベル呪文
準備
済み
スロット合計
 
使用済みスロット
 
 
 
 
 
 
 
 
 
9レベル呪文
準備
済み
スロット合計
 
使用済みスロット