装備品 |
アイテム | 重量 |
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運搬重量の合計 (硬貨含) |
14 |
所持金 |
銅貨(cp) |
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銀貨(sp) |
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金貨(gp) |
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白金貨(pp) |
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軽荷重 |
173 |
頭上に持ち上げる =最大荷重 |
520 |
中荷重 |
346 |
地面から持ち上げる =最大荷重x2 |
1040 |
重荷重 |
520 |
押し引き =最大荷重x5 |
2600 |
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特技 |
言語]オーク語、共通語
[特徴]不死者狩り(信仰、命中+1特徴vsアンデッド)
[特徴]不屈の信仰(信条、意志+1特徴)
[1st]強打
[1st]迎え撃ち
[2nd]狂乱集中
[3rd]武器熟練:バルディッシュ
[4th]武器開眼
適正クラスボーナス
1st-4th:Add +2 to the fighter\'s Constitution score for the purpose of determining when he dies from negative hit points |
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特殊能力 |
オーク
Darkvision: Orcs can see in the dark up to 60 feet.
Light Sensitivity: Orcs are dazzled in areas of bright sunlight or within the radius of a daylight spell.
→Dayrunnerにおきかえ
Dayrunner: Orcs refuse to yield to any foe, including the sun. Some spend hour upon hour glaring at the sun until their ruined eyes acclimatize to bright light. Orcs with this racial trait take a -2 penalty on all ranged attack rolls. This racial trait replaces light sensitivity.
Ferocity: Orcs can remain conscious and continue fighting even if their hit point totals fall below 0. Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal.
Weapon Familiarity: Orcs are always proficient with greataxes and falchions, and treat any weapon with the word \"orc\" in its name as a martial weapon.
→Feralにおきかえ
Languages: Orcs begin play speaking Common and Orc. Orcs with high Intelligence scores can chose from the following: Dwarven, Giant, Gnoll, Goblin, Undercommon.
→Feralにおきかえ
Feral: Orcs have the ability to fend for themselves long before they master the rudiments of their language and culture. Having needed to hunt bugs and tiny animals for food to survive while still infants, feral orcs fight all the harder to survive when at the brink of death. Orcs with this racial trait gain Survival as a class skill and gain a +1 racial bonus on melee weapon attack and damage rolls when at negative hit points. This racial trait replaces the orc\'s weapon familiarity and automatic languages. Feral orcs without additional languages due to high Intelligence scores or ranks in Linguistics can only communicate with grunts and gestures.
ファイター(両手武器使い)
粉砕撃/Shattering Strike(変則) :2レベルにおいて両手武器使いは武器破壊を試みる場合と受ける場合のCMBとCMD、そして物体に対するダメージ・ロールに+1のボーナスを得る。このボーナスは2レベルを超える4レベル毎に+1増加する。この能\力は武勇と置き換える。
振り下ろし/Overhand Chop(変則) :3レベルにおいて、両手武器使いは両手武器で1回だけの攻撃(攻撃アクションまたは突撃として)を行う場合、ダメージ・ロールに【筋力】ボーナスの2倍を加える。この能\力は鎧修練1と置き換える |
経験点 |
次のレベル |
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