所持金 |
銅貨(cp) |
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銀貨(sp) |
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金貨(gp) |
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白金貨(pp) |
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軽荷重 |
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頭上に持ち上げる =最大荷重 |
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中荷重 |
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地面から持ち上げる =最大荷重x2 |
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重荷重 |
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押し引き =最大荷重x5 |
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特技 |
[1st]Selective Channeling
[1st]Extra Channel
[3rd]
[5th]Quick Channel
[7th]
[9th]Contingent Channeling |
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特殊能力 |
Willing Healer:領域1つのみ、治癒限定、正のエネルギー放出
Channel Energy (Su): クレリック同様、正のエネルギー放出、アンデッドを対象に出来ない
Combat Medic (Ex): 治療技能\による安定化、治癒呪文詠唱時に機会攻撃を誘発しない
Merciful Healing (Su):
エネルギー放出の対象のうち2体の、以下の状態ひとつを解除
疲労(3rd)、病気(6th)、呪い(9th)
True Healer (Su):
Merciful Healingを適用せずに正のエネルギー放出を行うことで、1のダイス目を振りなおすことができる
Domain-Heal
Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Healer\'s Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.
Domain Spells:
1st cure light wounds, 2nd cure moderate wounds, 3rd cure serious wounds, 4th cure critical wounds, 5th breath of life, 6th heal, 7th regenerate, 8th mass cure critical wounds, 9th mass heal.
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経験点 |
次のレベル |
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