•ÏX‚ð”jŠü‚µ‚ăLƒƒƒ‰ƒV[‚É–ß‚é
@
ƒLƒƒƒ‰ƒNƒ^[ˆê——
‰æ‘œURL
ƒ^ƒO:”¼ŠpƒXƒy[ƒX‹æØ‚è
ƒŠƒXƒgEŒŸõ‚É•\Ž¦‚µ‚È‚¢
ƒLƒƒƒ‰ƒNƒ^[–¼
‘®«
’˜‚É‚µ‚Ä‘P(LG)
’†—§‚É‚µ‚Ä‘P(NG)
¬“ׂɂµ‚Ä‘P(CG)
’˜‚É‚µ‚Ä’†—§(LN)
^‚È‚é’†—§(N)
¬“ׂɂµ‚Ä’†—§(CN)
’˜‚É‚µ‚Ĉ«(LE)
’†—§‚É‚µ‚Ĉ«(NE)
¬“ׂɂµ‚Ĉ«(CE)
ƒvƒŒƒCƒ„[–¼
ÅIXVF2020/05/21 00:02
ƒNƒ‰ƒX
ƒŒƒxƒ‹
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
ŒoŒ±’l
Ží‘°
ƒTƒCƒY
’´¬Œ^
¬Œ^
’†Œ^
‘åŒ^
’´‘åŒ^
‹‘å
«•Ê
”N—î
g’·
ft
inch
cm
‘Ìd
lb.
kg.
_Ši
ƒp[ƒeƒBEŠ‘®
ƒƒ‚—“
ƒCƒjƒVƒAƒ`ƒu
y•q·—Íz
‚»‚Ì‘¼
‚`‚b
•q·
–h‹ï
‚
‚»‚Ì‘¼
y•qz
y•qz(Å‘å2)
‚È‚µ
ˆÚ“®‘¬“x
Šî–{
–h‹ï
ƒAƒCƒeƒ€
‚»‚Ì‘¼
“ÁŽê‚Ȉړ®
”\—Í’l
Š„U@
Ží‘°@
¬’·@
Œ»Ý’l
”\—Í’l
”\—Í’l
C³
\n
8:0p
\n
9:1p
10:2p
11:3p
12:4p
13:5p
14:7p
15:9p
¨
y‹Ø—Íz
STR
\n
8:0p
\n
9:1p
10:2p
11:3p
12:4p
13:5p
14:7p
15:9p
¨
y•q·—Íz
DEX
\n
8:0p
\n
9:1p
10:2p
11:3p
12:4p
13:5p
14:7p
15:9p
¨
y‘Ï‹v—Íz
CON
\n
8:0p
\n
9:1p
10:2p
11:3p
12:4p
13:5p
14:7p
15:9p
¨
y’m—Íz
INT
\n
8:0p
\n
9:1p
10:2p
11:3p
12:4p
13:5p
14:7p
15:9p
¨
y”»’f—Íz
WIS
\n
8:0p
\n
9:1p
10:2p
11:3p
12:4p
13:5p
14:7p
15:9p
¨
y–£—Íz
CHA
ƒ|ƒCƒ“ƒgŽcF
ƒCƒ“ƒXƒsƒŒ[ƒVƒ‡ƒ“
Knƒ{[ƒiƒX
ƒZ[ƒ”ƒBƒ“ƒOEƒXƒ[
@
ƒZ[ƒ”@
”\—ÍC³@
‚»‚Ì‘¼@
Knƒ{[ƒiƒX(Kn)
y‹Ø—Íz
y•q·—Íz
y‘Ï‹v—Íz
y’m—Íz
y”»’f—Íz
y–£—Íz
ƒqƒbƒgƒ|ƒCƒ“ƒg
@
Å‘åHP
‚g‚oŒ»Ý’l
ˆêŽž“I‚g‚o
ƒqƒbƒgƒ_ƒCƒX
@
Ž€–SƒZ[ƒ”
¬Œ÷
Ž¸”s
‹Z”\:SKILLS
‹Z”\’l
‹Z”\–¼
”\—Í
Kn
‚»‚Ì‘¼
qˆÐˆ³r
INTIMIDATION
y–£z
qˆãpr
MEDICINE
y”»z
q‰^“®r
ATHLETICS
y‹Øz
q‰B–§r
STEALTH
y•qz
qŒy‹Ær
ACROBATICS
y•qz
qŠÅ”jr
INSIGHT
y”»z
qŒ|”\r
PERFORMANCE
y–£z
qŽ©‘Rr
NATURE
y’mz
q@‹³r
RELIGION
y’mz
q¶‘¶r
SURVIVAL
y”»z
qà“¾r
PERSUASION
y–£z
q‘{¸r
INVESTIGATION
y’mz
q’mŠor
PERCEPTION
y”»z
qŽèæ‚Ì‘‹Ær
SLEIGHT OF HAND
y•qz
q“®•¨Žg‚¢r
ANIMAL HANDLING
y”»z
qƒyƒeƒ“r
DECEPTION
y–£z
q–‚–@Šwr
ARCANA
y’mz
q—ðŽjr
HISTORY
y’mz
Žó“®y”»’f—Ízs’mŠot
PASSIVE WISDOM PERCEPION
UŒ‚‚ÆŽô•¶”“®
ATTACKS & SPELLCASTING
UŒ‚
UŒ‚
ƒ{[ƒiƒX
ƒ_ƒ[ƒW
Œ^
”õl
‹}ŠUŒ‚F1ƒ^[ƒ“‚É1‰ñ–‹Z•Ší‚ÅUŒ‚‚µAUŒ‚‚q‚Å—L—˜‚𓾂ăqƒbƒg‚·‚邃ljÁ‚Å1d6ƒ_ƒ[ƒW—^‚¦‚éB
”wŒi@BACK GROUND
ƒCƒJƒTƒ}Žt
lŠi“I“Á’¥@PERSONALITY TRAITS
¶—ˆ“q‚¯Ž–‚ª‘åD‚«‚ÅA‘å‚«‚È•ñV‚̉”\«‚ª‚ ‚ê‚΃ŠƒXƒN‚ð–`‚³‚¸‚É‚¢‚ç‚ê‚È‚¢B
‘¸‚Ô‚à‚Ì@IDEALS
Ž„‚Í‚¢‚‚©‚ЂƂ©‚Ç‚Ì‚à‚Ì‚É‚È‚éB
ŠÖ‚í‚è[‚¢‚à‚Ì@BONDS
Ž„‚͉½‚à‚©‚à‚ðŽt ‚©‚çŠw‚ñ‚¾B Žt ‚Í‹°‚낵‚¢l‚¾‚Á‚½‚ªA¡‚Å‚Í‚Ç‚±‚©‚̘S‰®‚ÅŽ€‚É‚©‚¯‚Ä‚¢‚邱‚Æ‚¾‚낤B
Žã–¡@FLAWS
”ü—‚É–Ú‚ª‚È‚¢B
‚»‚Ì‘¼Ý’è‚È‚Ç
‚»‚Ì‘¼‚ÌKn‚ÆŒ¾Œê
OTHER PROFICIENCIES & LANGUAGES
Kn Œy‘•ŠZ ’Pƒ•Ší ƒnƒ“ƒhEƒNƒƒXƒ{ƒE ƒƒ“ƒOƒ\[ƒh ƒŒƒCƒsƒA ƒVƒ‡[ƒgƒ\[ƒh “‘¯“¹‹ï ‹U‘¢—p‹ï •Ï‘•—p‹ï Œ¾Œê ‹¤’ÊŒê ƒGƒ‹ƒtŒê ”CˆÓŒê
@
‰Ý•¼ COINS
ƒvƒ‰ƒ`ƒiƒ€‰Ý(PP)
‹à‰Ý(GP)
ƒGƒŒƒNƒgƒ‰ƒ€‰Ý(EP)
‹â‰Ý(SP)
“º‰Ý(CP)
‰Ý•¼‘d—Ê
lb.
‘•”õ@EQUIPMENT
‘•”õ–¼
d—Ê
”—Ê
‰Ý•¼E‘•”õ‘d—ÊF
lb.
“Á’¥E“Á« FEATURES & TRAITS
ˆÃŽ‹F”–ˆÃ60ftAˆÃˆÅ‚𔖈ÂƓ¯‚¶ ƒtƒFƒC‚ÌŒŒ‹ØF–£—¹‚̃Z[ƒu‚É—L—˜ ‹Z”\‚ÌËF”CˆÓ‚Ì2‚‚̋Z”\Kn(Ž©‘RA‘{¸) Kn‹‰»(’mŠoA“‘¯“¹‹ï) ‹}ŠUŒ‚ “‘¯‚Ì•„’š gŒ³‹U‘•
Žô•¶ SPELLS
Žô•¶”“®ƒNƒ‰ƒX
SPELLCASTING CLASS
Žô•¶”“®”\—Í’l
SPELLCASTING ABILITY
y‹Øz
y•qz
y‘Ïz
y’mz
y”»z
y–£z
‘ÎŽô•¶ƒZ[ƒ”“ïˆÕ“x
SPELLSAVE DC
Žô•¶UŒ‚ƒ{[ƒiƒX
SPELLATTACK BONUS
‚OƒŒƒxƒ‹‰‹‰Žô•¶ CANTRIP
@
‚PƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚QƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚RƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚SƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚TƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚UƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚VƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚WƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
‚XƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
Žg—pς݃Xƒƒbƒg
@
ƒpƒXƒ[ƒh