Bard (College of Lore), level 11:
◆ Bardic Inspiration (Bard 1, PHB 53) [d10, Charisma modifier per short rest]
As a bonus action, a creature in 60 ft that can hear me gets an inspiration die (max 1)
For 10 min, the recipient can add it to one ability check, attack roll, or saving throw
This addition can be done after seeing the d20 roll, but before knowing the outcome
◆ Spellcasting (Bard 1, PHB 52) [4 cantrips & 15 spells known]
I can cast bard cantrips/spells that I know, using Charisma as my spellcasting ability
I can use a musical instrument as a spellcasting focus
I can cast my known bard spells as rituals if they have the ritual tag
◆ Jack of All Trades (Bard 2, PHB 54)
I can add half my proficiency bonus to any ability check that doesn't already include it
◆ Song of Rest (Bard 2, PHB 54) [d8]
Those that use HD and can hear my performance during a short rest get extra healing
◆ Expertise (Bard 3, PHB 54) [with four skills]
I gain expertise with two skills I am proficient with; two more at 10th level
◆ Bonus Proficiencies (College of Lore 3, PHB 54)
I gain proficiency with three skills of my choice
◆ Cutting Words (College of Lore 3, PHB 54)
As a reaction, when a foe within earshot & 60 ft rolls ability check, attack or damage,
I can subtract a Bardic Inspiration die from the result unless the foe can't be charmed
◆ Font of Inspiration (Bard 5, PHB 54)
I can now also recover my expended Bardic Inspiration uses after a short rest
◆ Countercharm (Bard 6, PHB 54)
As an action, I can do a performance that lasts until the end of my next turn
While it lasts, any friend in earshot & 30 ft has adv. on saves vs. frightened/charmed
◆ Additional Magical Secrets (College of Lore 6, PHB 55)
I can add two spells/cantrips from any class to my Spells Known
◆ Magical Secrets (Bard 10, PHB 54) [two spells/cantrips]
I can add two spells/cantrips from any class to my spells known; +2 at level 14 & 18
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