•ÒW‚·‚é@ƒLƒƒƒ‰ƒNƒ^[ˆê——@ƒ`ƒƒƒbƒgƒpƒŒƒbƒg¶¬@@@D&D5E ƒLƒƒƒ‰ƒNƒ^[ƒf[ƒ^ƒx[ƒXiˆÀ’è”Åj•\Ž¦ƒtƒH[ƒ€b
ƒ^ƒO
ƒLƒƒƒ‰ƒNƒ^[–¼
ƒpƒ“Eƒv[ƒLƒ“
‘®«
¬“ׂɂµ‚Ä‘P(CG)
ƒvƒŒƒCƒ„[–¼
‚¤‚¡‚¤‚¡
ÅIXV
2023/06/11 23:43
ƒNƒ‰ƒX
ƒo[ƒhiŒ•‚ÌŠy”hj
ƒŒƒxƒ‹
4
ŒoŒ±’l
@
_Ši
@
Ží‘°
ƒqƒ…[ƒ}ƒ“
ƒTƒCƒY
’†Œ^
”N—î
27
«•Ê
’j
g’·
'"@177cm
‘Ìd
lb.@68kg
ƒp[ƒeƒBEŠ‘®
@
ƒƒ‚—“
@
ƒCƒjƒVƒAƒ`ƒu y•q·—Íz ‚»‚Ì‘¼
2
2
@
‚`‚b •q· –h‹ï ‚»‚Ì‘¼
17
10
2
4
@
1
ˆÚ“®‘¬“x Šî–{ –h‹ï ƒAƒCƒeƒ€ ‚»‚Ì‘¼
30ft./6sq.
30
@
@
@
“ÁŽê‚Ȉړ®
@
”\—Í’l
Œ»Ý’l ”\—Í’l ”\—Í’l
18
y‹Ø—Íz
STR
+4
14
y•q·—Íz
DEX
+2
10
y‘Ï‹v—Íz
CON
@
8
y’m—Íz
INT
-1
8
y”»’f—Íz
WIS
-1
16
y–£—Íz
CHA
+3
ƒCƒ“ƒXƒsƒŒ[ƒVƒ‡ƒ“
@
Knƒ{[ƒiƒX
2

ƒZ[ƒ”ƒBƒ“ƒOEƒXƒ[
@ ƒZ[ƒ”@ ”\—ÍC³@ ‚»‚Ì‘¼@ Knƒ{[ƒiƒX(Kn)
y‹Ø—Íz
4
4
@
@
 
y•q·—Íz
4
2
@
2
ƒŒ
y‘Ï‹v—Íz
0
0
@
@
 
y’m—Íz
-1
-1
@
@
 
y”»’f—Íz
-1
-1
@
@
 
y–£—Íz
5
3
@
2
ƒŒ

ƒqƒbƒgƒ|ƒCƒ“ƒg
@
Å‘åHP ‚g‚oŒ»Ý’l
23
23
ˆêŽž“I‚g‚o ƒqƒbƒgƒ_ƒCƒX
@
@
@
Ž€–SƒZ[ƒ”
¬Œ÷     Ž¸”s    
‹Z”\:SKILLS
‹Z”\’l ‹Z”\–¼ ”\—Í Kn ‚»‚Ì‘¼
5
qˆÐˆ³r
INTIMIDATION
y–£z3@
2@ƒŒ
@
-1
qˆãpr
MEDICINE
y”»z-1@
@
@
6
q‰^“®r
ATHLETICS
y‹Øz4@
2@ƒŒ
@
2
q‰B–§r
STEALTH
y•qz2@
@
@
4
qŒy‹Ær
ACROBATICS
y•qz2@
2@ƒŒ
@
-1
qŠÅ”jr
INSIGHT
y”»z-1@
@
@
5
qŒ|”\r
PERFORMANCE
y–£z3@
2@ƒŒ
@
-1
qŽ©‘Rr
NATURE
y’mz-1@
@
@
-1
q@‹³r
RELIGION
y’mz-1@
@
@
-1
q¶‘¶r
SURVIVAL
y”»z-1@
@
@
5
qà“¾r
PERSUASION
y–£z3@
2@ƒŒ
@
-1
q‘{¸r
INVESTIGATION
y’mz-1@
@
@
-1
q’mŠor
PERCEPTION
y”»z-1@
@
@
2
qŽèæ‚Ì‘‹Ær
SLEIGHT OF HAND
y•qz2@
@
@
-1
q“®•¨Žg‚¢r
ANIMAL HANDLING
y”»z-1@
@
@
5
qƒyƒeƒ“r
DECEPTION
y–£z3@
2@ƒŒ
@
-1
q–‚–@Šwr
ARCANA
y’mz-1@
@
@
-1
q—ðŽjr
HISTORY
y’mz-1@
@
@

Žó“®y”»’f—Ízs’mŠot
PASSIVE WISDOM PERCEPION
9
@
UŒ‚‚ÆŽô•¶”­“®
ATTACKS & SPELLCASTING
UŒ‚ UŒ‚
ƒ{[ƒiƒX
ƒ_ƒ[ƒW Œ^ ”õl
ƒƒ“ƒOƒ\[ƒh@
6@
1d8+4@
ŽaŒ‚@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
”wŒi@BACK GROUND
Œ|l
@
lŠi“I“Á’¥@PERSONALITY TRAITS
@
@
‘¸‚Ô‚à‚Ì@IDEALS
@
@
ŠÖ‚í‚è[‚¢‚à‚Ì@BONDS
@
@
Žã–¡@FLAWS
@
@
‚»‚Ì‘¼Ý’è‚È‚Ç
@

‚»‚Ì‘¼‚ÌKn‚ÆŒ¾Œê
OTHER PROFICIENCIES & LANGUAGES
‹¤’ÊŒêA’n‰º‹¤’ÊŒê

•Ï‘•“¹‹ïAŠyŠí‰‰‘t/“J
@
‰Ý•¼ COINS
ƒvƒ‰ƒ`ƒiƒ€‰Ý(PP)
@
‹à‰Ý(GP)
@
ƒGƒŒƒNƒgƒ‰ƒ€‰Ý(EP)
@
‹â‰Ý(SP)
@
“º‰Ý(CP)
@

‰Ý•¼‘d—Ê
@
lb.
‘•”õ@EQUIPMENT
‘•”õ–¼d—Ê”—Ê
ƒuƒŒƒXƒgEƒvƒŒ[ƒg
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@

‰Ý•¼E‘•”õ‘d—Ê
0lb.

“Á’¥E“Á« FEATURES & TRAITS
“Á‹ZF“ñ“‚Ì’Bl

퓬ƒXƒ^ƒCƒ‹F“ñ“—¬

Žô•¶ SPELLS

Žô•¶”­“®ƒNƒ‰ƒX
SPELLCASTING CLASS
@
Žô•¶”­“®”\—Í’l
SPELLCASTING ABILITY
y–£z
‘ÎŽô•¶ƒZ[ƒ”“ïˆÕ“x
SPELLSAVE DC
13
Žô•¶UŒ‚ƒ{[ƒiƒX
SPELLATTACK BONUS
@

‚OƒŒƒxƒ‹‰‹‰Žô•¶ CANTRIP
Žô•¶–¼
ƒ”ƒBƒVƒƒƒXEƒ‚ƒbƒJƒŠƒB
ƒ‰ƒCƒg
ƒƒ“ƒfƒBƒ“ƒO
@
@
@
@
@
@
@
@
‚PƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
4
Žg—pς݃Xƒƒbƒg
@
 
ƒq[ƒŠƒ“ƒOEƒ[ƒh
 
ƒTƒ“ƒ_[EƒEƒFƒCƒu
 
ƒfƒBƒ\ƒiƒ“ƒXEƒEƒBƒXƒp[ƒY
 
ƒƒ“ƒOEƒXƒgƒ‰ƒCƒ_[
 
ƒXƒŠ[ƒv
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚QƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
3
Žg—pς݃Xƒƒbƒg
@
 
ƒVƒƒƒ^[
 
ƒq[ƒgEƒƒ^ƒ‹
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚RƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚SƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚TƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚UƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚VƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚WƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚XƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
@