•ÒW‚·‚é@ƒLƒƒƒ‰ƒNƒ^[ˆê——@ƒ`ƒƒƒbƒgƒpƒŒƒbƒg¶¬@@@D&D5E ƒLƒƒƒ‰ƒNƒ^[ƒf[ƒ^ƒx[ƒXiˆÀ’è”Åj•\Ž¦ƒtƒH[ƒ€b
ƒ|[ƒgƒŒ[ƒg ƒ^ƒO
ƒLƒƒƒ‰ƒNƒ^[–¼
ƒAƒjƒ}ƒƒbƒT
‘®«
^‚È‚é’†—§(TN)
ƒvƒŒƒCƒ„[–¼
‚Ï‚Ï
ÅIXV
2024/02/18 11:11
ƒNƒ‰ƒX
ƒEƒBƒU[ƒh
ƒŒƒxƒ‹
5
ŒoŒ±’l
@
_Ši
@
Ží‘°
ƒn[ƒtƒŠƒ“ƒO
ƒTƒCƒY
¬Œ^
”N—î
45
«•Ê
g’·
4'1"@100cm
‘Ìd
66.07lb.@30kg
ƒp[ƒeƒBEŠ‘®
@
ƒƒ‚—“
@
ƒCƒjƒVƒAƒ`ƒu y•q·—Íz ‚»‚Ì‘¼
2
2
@
‚`‚b •q· –h‹ï ‚»‚Ì‘¼
12
10
2
@
@
@
ˆÚ“®‘¬“x Šî–{ –h‹ï ƒAƒCƒeƒ€ ‚»‚Ì‘¼
25ft./5sq.
25
@
@
@
“ÁŽê‚Ȉړ®
@
”\—Í’l
Œ»Ý’l ”\—Í’l ”\—Í’l
8
y‹Ø—Íz
STR
-1
14
y•q·—Íz
DEX
+2
14
y‘Ï‹v—Íz
CON
+2
18
y’m—Íz
INT
+4
12
y”»’f—Íz
WIS
+1
10
y–£—Íz
CHA
@
ƒCƒ“ƒXƒsƒŒ[ƒVƒ‡ƒ“
@
Knƒ{[ƒiƒX
3

ƒZ[ƒ”ƒBƒ“ƒOEƒXƒ[
@ ƒZ[ƒ”@ ”\—ÍC³@ ‚»‚Ì‘¼@ Knƒ{[ƒiƒX(Kn)
y‹Ø—Íz
-1
-1
@
@
 
y•q·—Íz
2
2
@
@
 
y‘Ï‹v—Íz
2
2
@
@
 
y’m—Íz
7
4
@
3
ƒŒ
y”»’f—Íz
4
1
@
3
ƒŒ
y–£—Íz
0
0
@
@
 

ƒqƒbƒgƒ|ƒCƒ“ƒg
@
Å‘åHP ‚g‚oŒ»Ý’l
32
32
ˆêŽž“I‚g‚o ƒqƒbƒgƒ_ƒCƒX
@
@
@
Ž€–SƒZ[ƒ”
¬Œ÷     Ž¸”s    
‹Z”\:SKILLS
‹Z”\’l ‹Z”\–¼ ”\—Í Kn ‚»‚Ì‘¼
0
qˆÐˆ³r
INTIMIDATION
y–£z0@
@
@
1
qˆãpr
MEDICINE
y”»z1@
@
@
-1
q‰^“®r
ATHLETICS
y‹Øz-1@
@
@
2
q‰B–§r
STEALTH
y•qz2@
@
@
2
qŒy‹Ær
ACROBATICS
y•qz2@
@
@
1
qŠÅ”jr
INSIGHT
y”»z1@
@
@
0
qŒ|”\r
PERFORMANCE
y–£z0@
@
@
4
qŽ©‘Rr
NATURE
y’mz4@
@
@
7
q@‹³r
RELIGION
y’mz4@
3@ƒŒ
@
1
q¶‘¶r
SURVIVAL
y”»z1@
@
@
0
qà“¾r
PERSUASION
y–£z0@
@
@
7
q‘{¸r
INVESTIGATION
y’mz4@
3@ƒŒ
@
1
q’mŠor
PERCEPTION
y”»z1@
@
@
2
qŽèæ‚Ì‘‹Ær
SLEIGHT OF HAND
y•qz2@
@
@
1
q“®•¨Žg‚¢r
ANIMAL HANDLING
y”»z1@
@
@
0
qƒyƒeƒ“r
DECEPTION
y–£z0@
@
@
7
q–‚–@Šwr
ARCANA
y’mz4@
3@ƒŒ
@
7
q—ðŽjr
HISTORY
y’mz4@
3@ƒŒ
@

Žó“®y”»’f—Ízs’mŠot
PASSIVE WISDOM PERCEPION
11
@
UŒ‚‚ÆŽô•¶”­“®
ATTACKS & SPELLCASTING
UŒ‚ UŒ‚
ƒ{[ƒiƒX
ƒ_ƒ[ƒW Œ^ ”õl
ƒNƒH[ƒ^[ƒXƒ^ƒbƒt@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
”wŒi@BACK GROUND
’‚ç‚È‚¢
@
lŠi“I“Á’¥@PERSONALITY TRAITS
’‚ç‚È‚¢
@
‘¸‚Ô‚à‚Ì@IDEALS
’‚ç‚È‚¢
@
ŠÖ‚í‚è[‚¢‚à‚Ì@BONDS
’‚ç‚È‚¢
@
Žã–¡@FLAWS
’‚ç‚È‚¢
@
‚»‚Ì‘¼Ý’è‚È‚Ç
ƒIƒOƒ}‚ðM‹Â‚ð‚µ‚Ä‚¢‚éƒEƒBƒU[ƒh‚̃IƒIƒNƒ}‚Ì’íŽq‚Ì]–…‚Ì–…B¬‚³‚¢ ‚©‚çŠG–{‚╨Œê‚ð“Ç‚Ý‚Ó‚¯‚Á‚Ä‹ó‘z‚Ì¢ŠE‚Å—x‚é‚Ì‚ªD‚«‚É‚È‚Á‚½BŽÔ‚Å‚Í‚È‚¢B‚»‚Ì‚½‚ßAl‚ƃRƒ~ƒ…ƒjƒP[ƒVƒ‡ƒ“‚ðŽæ‚邱‚Æ‚ª‰­…‚É‚È‚èA–Ù‚Á‚½‚܂܃}ƒCƒy[ƒX‚ɶ‚«‚Ä‚¢‚éBƒ|[ƒJ[ƒtƒFƒCƒXBƒIƒIƒNƒ}‚É´‚³‚ê‚ăEƒBƒU[ƒh‚Æ‚µ‚Ă̕׋­‚ð‚µ‚ÄAX‚É’mŽ¯‚ð‹‚߂邽‚ß‚É—·‚Éo‚½B

‚»‚Ì‘¼‚ÌKn‚ÆŒ¾Œê
OTHER PROFICIENCIES & LANGUAGES
ƒ_ƒK[Aƒ_[ƒcAƒXƒŠƒ“ƒOAƒNƒH[ƒ^[ƒXƒ^ƒbƒtAƒ‰ƒCƒgEƒNƒƒXƒ{ƒE
@
‰Ý•¼ COINS
ƒvƒ‰ƒ`ƒiƒ€‰Ý(PP)
@
‹à‰Ý(GP)
@
ƒGƒŒƒNƒgƒ‰ƒ€‰Ý(EP)
@
‹â‰Ý(SP)
@
“º‰Ý(CP)
@

‰Ý•¼‘d—Ê
@
lb.
‘•”õ@EQUIPMENT
‘•”õ–¼d—Ê”—Ê
ƒNƒH[ƒ^[ƒXƒ^ƒbƒt
@
1
”épÅ“_‹ï
@
1
ŠwŽÒƒpƒbƒN
@
1
Žô•¶‘
@
1
‹ó”ò‚Ôâ´
@
1
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@
@

‰Ý•¼E‘•”õ‘d—Ê
0lb.

“Á’¥E“Á« FEATURES & TRAITS
”ép‰ñ•œ
”ép‚ÌŠw”hFèpŒn“

Žô•¶ SPELLS

Žô•¶”­“®ƒNƒ‰ƒX
SPELLCASTING CLASS
ƒEƒBƒU[ƒh
Žô•¶”­“®”\—Í’l
SPELLCASTING ABILITY
y’mz
‘ÎŽô•¶ƒZ[ƒ”“ïˆÕ“x
SPELLSAVE DC
14
Žô•¶UŒ‚ƒ{[ƒiƒX
SPELLATTACK BONUS
7

‚OƒŒƒxƒ‹‰‹‰Žô•¶ CANTRIP
Žô•¶–¼
ƒtƒ@ƒCƒA[Eƒ{ƒ‹ƒg
ƒƒCƒWEƒnƒ“ƒh
ƒ‰ƒCƒg
ƒVƒ‡ƒbƒLƒ“ƒOEƒOƒ‰ƒXƒv
@
@
@
@
@
@
@
‚PƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
4
Žg—pς݃Xƒƒbƒg
@
ƒŒ
ƒV[ƒ‹ƒh
ƒŒ
ƒ}ƒWƒbƒNEƒ~ƒTƒCƒ‹
ƒŒ
ƒƒCƒWEƒA[ƒ}[
 
ƒfƒBƒeƒNƒgEƒ}ƒWƒbƒN
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚QƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
3
Žg—pς݃Xƒƒbƒg
@
ƒŒ
ƒEƒFƒu
 
ƒV[EƒCƒ“ƒ”ƒBƒŠƒeƒB
ƒŒ
ƒz[ƒ‹ƒhEƒp[ƒXƒ“
ƒŒ
ƒ~ƒXƒeƒBEƒXƒeƒbƒv
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚RƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
2
Žg—pς݃Xƒƒbƒg
@
ƒŒ
ƒXƒ[
 
ƒwƒCƒXƒg
ƒŒ
ƒtƒ@ƒCƒA[ƒ{[ƒ‹
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚SƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚TƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚UƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚VƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚WƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
 
@
@
‚XƒŒƒxƒ‹Žô•¶
€”õ
Ï‚Ý
ƒXƒƒbƒg‡Œv
@
Žg—pς݃Xƒƒbƒg
@
 
@
 
@
 
@
 
@
 
@
 
@
@