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タグ
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キャラクター名
Hailey the capricious |
属性
混沌にして中立(CN) |
プレイヤー名
703 |
最終更新
2021/02/28 16:54 |
クラス
Ranger(Hunter) |
レベル
8 |
経験値
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神格
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種族
Tabaxi |
サイズ
中型 |
年齢
22 |
性別
Female |
身長
4'7" 1.43256cm |
体重
88lb. 40kg |
パーティ・所属
Adventures in Chult |
メモ欄
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移動速度 |
基本 |
防具 |
アイテム |
その他 |
30ft./6sq. |
30 |
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特殊な移動 |
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能力値 |
現在値 |
能力値 |
能力値 修正 |
11 | 【筋力】 STR |
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18 | 【敏捷力】 DEX |
+4 |
12 | 【耐久力】 CON |
+1 |
12 | 【知力】 INT |
+1 |
16 | 【判断力】 WIS |
+3 |
11 | 【魅力】 CHA |
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インスピレーション |
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習熟ボーナス |
3 |
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セーヴィング・スロー |
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セーヴ |
能力修正 |
その他 |
習熟ボーナス(習熟) |
【筋力】 |
3 |
0 |
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3 |
レ |
【敏捷力】 |
7 |
4 |
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3 |
レ |
【耐久力】 |
1 |
1 |
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□ |
【知力】 |
1 |
1 |
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□ |
【判断力】 |
3 |
3 |
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□ |
【魅力】 |
0 |
0 |
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□ |
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ヒットポイント |
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最大HP |
HP現在値 |
60 |
37 |
一時的HP |
ヒットダイス |
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1d10*8 |
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死亡セーヴ |
成功 □□□ |
失敗 □□□ |
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技能:SKILLS |
技能値 |
技能名 |
能力 |
習熟 |
その他 |
0 | 〈威圧〉 INTIMIDATION | 【魅】0 | | | 3 | 〈医術〉 MEDICINE | 【判】3 | | | 3 | 〈運動〉 ATHLETICS | 【筋】0 | 3 レ | outlander | 7 | 〈隠密〉 STEALTH | 【敏】4 | 3 レ | Cat’s Talent | 4 | 〈軽業〉 ACROBATICS | 【敏】4 | | | 6 | 〈看破〉 INSIGHT | 【判】3 | 3 レ | | 0 | 〈芸能〉 PERFORMANCE | 【魅】0 | | | 1 | 〈自然〉 NATURE | 【知】1 | | | 1 | 〈宗教〉 RELIGION | 【知】1 | | | 6 | 〈生存〉 SURVIVAL | 【判】3 | 3 レ | outlander | 0 | 〈説得〉 PERSUASION | 【魅】0 | | | 4 | 〈捜査〉 INVESTIGATION | 【知】1 | 3 レ | | 6 | 〈知覚〉 PERCEPTION | 【判】3 | 3 レ | Cat’s Talent | 4 | 〈手先の早業〉 SLEIGHT OF HAND | 【敏】4 | | | 6 | 〈動物使い〉 ANIMAL HANDLING | 【判】3 | 3 レ | | 0 | 〈ペテン〉 DECEPTION | 【魅】0 | | | 1 | 〈魔法学〉 ARCANA | 【知】1 | | | 1 | 〈歴史〉 HISTORY | 【知】1 | | |
| 受動【判断力】《知覚》 PASSIVE WISDOM PERCEPION | 16 | | |
攻撃と呪文発動 ATTACKS & SPELLCASTING |
攻撃 |
攻撃 ボーナス |
ダメージ |
型 |
備考 |
Shortsword | 4+3 | 1d6+4 | piercing | Finesse,light | |
Longbow(150/600) | 2+4+3 | 1d8+4 | piercing | | |
Longbow+Colossus Slayer | 2+4+3 | 1d8+1d8+4 | piercing | | |
★Dagger of Poison(20/60) | 4+3 | 1d4+4 | piercing | | |
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Hunter's Mark(an extra 1d6 damage)
Extra Attack
Magic Item: Endless Quiver
ATK BONUS +5 (once for a day) |
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背景 BACK GROUND |
Outlander(Hunter-gatherer) |
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人格的特徴 PERSONALITY TRAITS |
I started traveling out of curiosity. | |
尊ぶもの IDEALS |
Changes. I hate being bored. |
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関わり深いもの BONDS |
I suffer awful visions of a coming disaster and will do anything to prevent it. |
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弱味 FLAWS |
I have a weakness for fresh, tasty fish! |
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その他設定など |
Eye color : Skyblue
Fur color : Silver |
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その他の習熟と言語 OTHER PROFICIENCIES & LANGUAGES |
Common, and Feline
Elvish(Favored Enemy)
Orc(Favored Enemy)
Draconic(outlander) |
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貨幣 COINS |
プラチナム貨(PP) |
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金貨(GP) |
78 |
エレクトラム貨(EP) |
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銀貨(SP) |
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銅貨(CP) |
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貨幣総重量 |
1.56 lb. |
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装備 EQUIPMENT |
装備名 | 重量 | 数量 |
★Studded Leather Armor(+1) | 13 | 1 | Backpack | 5 | 1 | Crowbar | 5 | 1 | Hammer | 3 | 1 | Piton | 0.25 | 10 | Torch | 1 | 10 | Tinderbox | 1 | 1 | Rations | 2 | 10 | Waterskin(Some water of the Healing Well) | 5 | 1 | Rope(hemp) | 10 | 1 | ★Endless quiver | 1 | 1 | Quiver | 1 | 1 | Arrows(20) | 1 | 1 | Shortsword | 2 | 2 | Goblin | 25 | 2 | Hunting trap | 25 | 1 | Caltrops(bag of 20) | 2 | 1 | Staff | | | Jaw Harp | | | sapphire | 1 | | jade | 1 | | opal | 1 | | Acid Grease | | | ★Dagger of Poison | 1 | 1 | Scroll : Goodberry | | 1 | Scroll : Cure Wounds | | 1 | ★Unstoppable Force Crown | | 1 | Potion of Healing (Greater) 4d4 + 4 hp | | 2 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| 貨幣・装備総重量 | 161.06lb. |
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特徴・特性 FEATURES & TRAITS |
Extra Attack
Darkvision. You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
Cat's Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cat's Talent. You have proficiency in the Perception and Stealth skills.
Primeval Awareness
Beginning at 3rd level, you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.
Natural Explorer:forest,swamp
Favored Enemy:Elves, Orcs, Undead
Land's Stride(地形踏破)
Colossus Slayer: Your tenacity can wear down the most potent foes. When you hit a creature with a weapon Attack, the creature takes an extra 1d8 damage if it’s below its hit point maximum. You can deal this extra damage only once per turn.
Multiattack Defense: When a creature hits you with an Attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.
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呪文 SPELLS |
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呪文発動クラス SPELLCASTING CLASS |
Ranger |
呪文発動能力値 SPELLCASTING ABILITY |
【判】
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対呪文セーヴ難易度 SPELLSAVE DC |
14 |
呪文攻撃ボーナス SPELLATTACK BONUS |
6 |
0レベル初級呪文 CANTRIP | |
呪文名 | | | | | | | | | | | | 1レベル呪文 | 準備 済み | スロット合計 | 4 | 使用済みスロット | |
□ | Alarm
1st level abjuration (ritual)
Casting Time: 1 minute
Range: 30 feet
Components: V S M (a tiny bell and a piece of fine silver wire)
Duration: 8 hours
Classes: Ranger, Wizard
You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.
A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.
An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet | □ | Zephyr Strike
Transmutation
Level: 1
Casting time: 1 Bonus Action
Range: Self
Components: V
Duration: Concentration, up to 1 minute
You move like the wind. Until the spell ends, your movement doesn’t provoke opportunity attacks.
Once before the spell ends, you can give yourself advantage on one weapon attack roll on your turn. That attack deals an extra 1d8 force damage on a hit. Whether you hit or miss, your walking speed increases by 30 feet until the end of that turn.
Page: 171 from Xanathar's Guide To Everything | □ | Hunter's Mark
1level divination
Casting Time: 1 bonus action
Range: 90 feet
Components: V
Duration: Up to 1 hour
Classes: Ranger
You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.
At Higher Levels: When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your Concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 24 hours. | □ | Hail of Thorns
Conjuration
Level: 1
Casting time: 1 Bonus Action
Range: Self
Components: V
Duration: Concentration, up to 1 minute
The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.
At higher level
If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).
Page: 249 Players Handbook | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | | 2レベル呪文 | 準備 済み | スロット合計 | 3 | 使用済みスロット | |
□ | Lesser Restration
2nd-level abjuration
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
You touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned. | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | |
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3レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
□ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | | 4レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
□ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | | 5レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
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6レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
□ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | | 7レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
□ | | □ | | □ | | □ | | □ | | □ | | □ | | □ | | | 8レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
□ | | □ | | □ | | □ | | □ | | □ | | □ | | | 9レベル呪文 | 準備 済み | スロット合計 | | 使用済みスロット | |
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