武器 |
|
【武器1】 |
Jagged Scimitar +3 |
命中計 |
能力 |
修正 |
LV1/2 |
習熟 |
特技 |
強化 |
他 |
15 |
筋 |
2 |
6 |
2 |
2 |
3 |
|
ダメージダイス |
ボーナス |
能力 |
修正 |
特技 |
強化 |
他 |
1d8 |
5 |
筋 |
2 |
|
3 |
|
対象 |
クリティカル |
射程 範囲 |
種別 |
重量 |
レベル |
AC |
10 ongoing |
|
軍用 |
4 |
12 |
その他の修正等 |
19-20 critical |
|
【武器2】 |
|
命中計 |
能力 |
修正 |
LV1/2 |
習熟 |
特技 |
強化 |
他 |
8 |
筋 |
2 |
6 |
|
|
|
|
ダメージダイス |
ボーナス |
能力 |
修正 |
特技 |
強化 |
他 |
|
2 |
筋 |
2 |
|
|
|
対象 |
クリティカル |
射程 範囲 |
種別 |
重量 |
レベル |
|
|
|
なし |
|
|
その他の修正等 |
|
|
【武器3】 |
|
命中計 |
能力 |
修正 |
LV1/2 |
習熟 |
特技 |
強化 |
他 |
8 |
筋 |
2 |
6 |
|
|
|
|
ダメージダイス |
ボーナス |
能力 |
修正 |
特技 |
強化 |
他 |
|
2 |
筋 |
2 |
|
|
|
対象 |
クリティカル |
射程 範囲 |
種別 |
重量 |
レベル |
|
|
|
なし |
|
|
その他の修正等 |
|
|
防具 |
|
【鎧】 |
Lifegiving Gith Plate Armor +3 |
AC計 |
鎧 |
強化 |
種族 |
クラス |
他 |
他 |
13 |
10 |
3 |
|
|
|
|
区分 |
修正能力 |
防具ペナ |
速度 |
重量 |
レベル |
重装 |
|
2 |
|
50 |
13 |
|
【盾】 |
Preservation Shield (Heavy) |
AC計 |
盾 |
強化 |
種族 |
クラス |
他 |
他 |
2 |
2 |
|
|
|
|
|
防具ペナ |
重量 |
レベル |
2 |
15 |
2 |
|
貨幣・その他の財産 |
プラチナ貨(pp) |
金貨(gp) |
銀貨(sp) |
銅貨(cp) |
その他 |
|
設定など |
|
経験値、マイルストーン記録 |
|
現在のレベル |
現在の経験値 |
次のレベル |
12 |
32000 |
|
|
魔法の装備・パワー |
【武器1】 |
Jagged Scimitar +3 | 重量 |
4 |
パワー |
|
|
|
【武器2】 |
| 重量 |
0 |
パワー |
|
|
|
【武器3】 |
| 重量 |
0 |
パワー |
|
|
|
【鎧】 |
Lifegiving Gith Plate Armor +3 | 重量 |
50 |
パワー |
Power (Daily • Healing): Minor Action. Usable only while you are bloodied. Regain hit points equal to 30 minus the number of healing surges you have remaining.
Published in Adventurer\'s Vault, page(s) 47. |
|
|
【盾】 |
Preservation Shield (Heavy) | 重量 |
15 |
パワー |
Power (Daily): Minor Action. You and each ally within 5 squares of you gain temporary hit points equal to the number of healing surges you have remaining.
Published in Adventurer\'s Vault 2, page(s) 55. |
|
|
【腕】 |
Bracers of Tactical Blow | 重量 |
|
パワー |
|
|
|
【脚】 |
Boots of Dancing | 重量 |
|
パワー |
Power (Daily): Minor Action. Gain a +5 power bonus to Acrobatics and Athletics checks until the end of your next turn.
Published in Adventurer\'s Vault, page(s) 126. |
|
|
【手】 |
Gauntlets of Blood | 重量 |
|
パワー |
|
|
|
【頭】 |
Helm of Opportunity | 重量 |
|
パワー |
|
|
|
【首】 |
Cloak of Translocation +2 | 重量 |
|
パワー |
Power (Daily): Minor Action. You regain the use of an encounter teleportation power that you have already used during this encounter.
Published in Adventurer\'s Vault 2, page(s) 66. |
|
|
【指輪1】 |
| 重量 |
|
パワー |
|
|
|
【指輪2】 |
| 重量 |
|
パワー |
|
|
|
【腰】 |
Belt of Vigor | 重量 |
|
パワー |
|
|
|
【装具】 |
| 重量 |
|
パワー |
|
|
|
【タトゥー】 |
| 重量 |
|
パワー |
|
|
|
【その他】 |
| 重量 |
|
パワー |
|
|
|
アイテムの一日毎パワー使用回数記録欄 |
|
|
|
マイルストーン |
|
1〜10lv:1回 11〜20lv:2回 21lv〜:3回 / マイルストーンごとに追加 |
その他の装備 |
アイテム |
重量(lb.) |
数 |
重量計 |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
記入済武器重量計 |
4 |
記入済防具重量計 |
65 |
総重量 |
69 |
|
特技 |
Sneak of Shadows
Risky Shift
Heavy Blade Expertise
Harrying Step
Armor Proficiency:Plate
Dwarven Durability
Uncanny Dodge |
|
無限回パワー |
Conductive Defense
At-Will Augmentable, Lightning, Psionic, Weapon
Standard Action Melee 1
Target: One creature
Attack: Constitution vs. Reflex
Hit: 1[W] + Constitution modifier lightning damage. Until the start of your next turn, the target takes lightning damage equal to your Constitution modifier whenever it hits one of your allies.
Augment 1
Hit: As above, and, until the start of your next turn, the target also takes the lightning damage whenever it shifts to a square adjacent to one of your allies.
Augment 2
Hit: 2[W] + Constitution modifier lightning damage. Until the start of your next turn, the target takes lightning damage equal to your Constitution modifier whenever it hits one of your allies.
Published in Psionic Power, page(s) 35. |
Lodestone Lure
At-Will Augmentable, Psionic, Weapon
Standard Action Melee 2
Target: One creature
Attack: Constitution vs. Will
Hit: Constitution modifier damage, and you pull the target 1 square. Until the end of your next turn, the target can move only to squares that are adjacent to you.
Augment 1
Range: Melee 5
Hit: As above, but you pull the target 4 squares.
Augment 2
Range: Melee 5
Hit: 1[W] + Constitution modifier damage, and you pull the target 4 squares and knock it prone. Until the end of your next turn, the target can move only to squares that are adjacent to you.
Published in Psionic Power, page(s) 37. |
Psionic Speed
At-Will Augmentable, Psionic, Weapon
Standard Action Melee weapon
Target: One, two, or three creatures
Attack: Constitution vs. AC
Hit: 1[W] damage, and you mark the target until the end of your next turn.
Augment 1
Effect: After both the first and second attacks, you shift 1 square to a square adjacent to the next target.
Augment 2
Hit: 1[W] + Constitution modifier damage.
Effect: You mark the target until the end of your next turn.
Published in Player\'s Handbook 3, page(s) 49. |
Mind Spike
At-Will Force, Psionic, Psychic
Immediate Reaction Melee 1
Trigger: An adjacent enemy marked by you deals damage to your ally with an attack that doesn’t include you as a target
Target: The triggering enemy
Effect: The target takes force and psychic damage equal to the damage that its attack dealt to your ally.
Published in Player\'s Handbook 3, page(s) 44. |
Battlemind\'s Demand
At-Will Augmentable, Psionic
Minor Action Close burst 3
Target: One creature in the burst
Effect: You mark the target until you use this power again or until the end of the encounter.
Augment 1
Target: One or two creatures in the burst
Published in Player\'s Handbook 3, page(s) 44.
|
|
|
|
|
|
遭遇毎パワー |
Guardian\'s Might
Encounter Augmentable, Psionic, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Constitution vs. AC
Hit: 1[W] + Constitution modifier + Wisdom modifier damage, and you knock the target prone. You then shift 2 squares to a square adjacent to the target.
Effect: You gain a +2 power bonus to AC until the end of your next turn.
Augment 2
Target: One or two creatures
Published in Player\'s Handbook 3, page(s) 59. | |
Persistent Harrier
Encounter Psionic, Teleportation, Weapon
Immediate Reaction Melee weapon
Trigger: An enemy hits or misses you with an attack for the first time during an encounter
Target: The triggering enemy
Special: You can attack the target with this melee attack even if the target is outside your melee reach.
Attack: Constitution vs. AC
Hit: 1[W] + Constitution modifier damage, and you teleport to a square adjacent to the enemy.
Published in Psionic Power, page(s) 34. | |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
1日毎パワー |
Accelerating Strike
Daily Psionic, Weapon
Standard Action Melee weapon
Effect: Before the attack, you shift your speed. You can move through enemies’ spaces during this movement.
Target: One creature
Attack: Constitution vs. AC. You have combat advantage for this attack.
Hit: 2[W] + Constitution modifier damage. Your movement does not provoke opportunity attacks from the target until the end of the encounter.
Miss: Half damage.
Effect: Until the end of the encounter, you gain a +2 power bonus to speed. In addition, when you shift, you shift 1 extra square.
Published in Psionic Power, page(s) 36. | |
Empathic Feedback
Your counterattack sends foes reeling away from you while your vigor is temporarily replenished.
Daily Psionic, Psychic, Weapon
Immediate Reaction Close burst 3
Trigger: You take damage from an attack
Target: Each enemy in the burst
Attack: Constitution vs. Will
Hit: 1[W] + Constitution modifier psychic damage, and you push the target 3 squares.
Miss: Half damage, and you push the target 1 square.
Effect: You gain temporary hit points equal to one-half your level + your Constitution modifier.
Published in Psionic Power, page(s) 38. | |
Iron Tomb
Psionic energy cascades from your weapon as you strike your foe, transforming the enemy into a statue of iron.
Daily Polymorph, Psionic, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Constitution vs. Fortitude
Hit: The target is stunned and immune to all damage but psychic damage (save ends both).
Miss: The target is stunned and immune to all damage but psychic damage until the end of your next turn.
Published in Player\'s Handbook 3, page(s) 50. | |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
汎用パワー |
Blurred Step
At-Will Psionic
Free Action Personal
Trigger: An adjacent enemy marked by you shifts
Effect: You shift 1 square.
Special: You can use this power only once per turn.
Harrying Step: When you use a Blurred Step, you can teleport to any square adjacent to the triggering enemy instead of shifting | |
Feather Step
At-Will Psionic
Move Action Personal
Effect: Until the end of this turn, you ignore difficult terrain and can both move across liquid and stand on it as if it were solid ground. In addition, you move 3 squares.
Published in Player\'s Handbook 3, page(s) 46. | |
Iron Defense
Your skin becomes as hard as iron, allowing you to shrug off even the deadliest blows.
At-Will Psionic
Standard Action Personal
Effect: Until the end of your next turn, roll a d20 whenever you take damage. On a 10 or higher, the damage is reduced to 0. Otherwise, the damage is halved.
Published in Player\'s Handbook 3, page(s) 59. | |
Mental Triumph
By the power of your mind, you shrug off the most potent physical effects.
Daily Psionic
Minor Action Personal
Effect: You cannot be slowed, immobilized, or restrained until the end of the encounter.
Published in Psionic Power, page(s) 39. | |
Battle Aspect
You let the power of your mind run rampant, transforming yourself into a creature of pure psionic energy.
Daily Polymorph, Psionic, Teleportation
Minor Action Personal
Effect: Until the end of the encounter, you gain resist 5 to all damage and can teleport 3 squares as a move action.
Published in Player\'s Handbook 3, page(s) 50. | |
| |
| |
| |
| |
| |
| |
儀式 |
|
|
|
|
|
|
|
|
|
|
|
|
|