Rogue (Scoundrel)
Key Abilities: Dexterity; Strength, Charisma
Armor Proficiencies: Cloth, leather
Weapon Proficiencies: Dagger, hand crossbow, short sword, shuriken, sling
Bonus to Defense: +2 Reflex
Hit Points at 1st Level: 12+ Constitution Score
Hit Points per Level Gained: 5
Healing Surges: 6+ Constitution Modifier
Trained Skills: Stealth, Thievery. From the class skills list below, choose 4 more trained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Bluff (Cha), Dungeoneering (Wis), Insight (Wis), Intimidate (Cha), Perception (Wis), Stealth (Dex), Streetwise (Cha), Thievery (Dex)
Build Options: Aerialist Rogue, Brawny Rogue, Cutthroat Rogue, Shadowy Rogue, Trickster Rogue
_PARSED_CLASS_FEATURE: First Strike, Rogue Tactics, Scoundrel Weapon Talent, Sharpshooter Talent, Sneak Attack
Role: Striker.
Class Features: All rogues share these class features.
Short Description: Stealthy, cunning, and deadly?you appear from out of nowhere to strike your enemies.
_DisplayName: Rogue (Scoundrel)
Occupation - Artisan
Type: Occupation
Common Knowledge: You had a skilled occupation dedicated to a particular craft, such as baking, blacksmithing, carpentry, or cobbling. What did you make? Did you enjoy your work, or was it only a means of supporting yourself? What was your finest creation, and what happened to that item?
Campaign: General
Associated Skills: Athletics, Diplomacy |