特技 |
《ハイブリッドの才》
You gain a hybrid talent option for one of your hybrid class entries.
《信仰による卓越》
You gain the Channel Divinity power divine excellence.
《道化スタイル》
You gain a benefit with any of the following powers you possess.
Brash Assault (warlord): Against the target of this exploit, you gain a bonus to defenses equal to your Charisma modifier until the start of your next turn.
《鉄甲のウォーロード》
You gain proficiency with scale armor, and you increase your number of healing surges by one.
《信仰これをよしとする》
When you use a Channel Divinity power, you can also make a saving throw as a free action. |
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無限回パワー |
近接基礎攻撃
Melee Basic Attack
~ You resort to the simple attack you learned when you first picked up a melee weapon. ~
At-Will ◆ Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Level 21: 2[W] + Strength modifier damage. |
遠隔基礎攻撃
Ranged Basic Attack
~ You resort to the simple attack you learned when you first picked up a ranged weapon. ~
At-Will ◆ Weapon
Standard Action Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Level 21: 2[W] + Dexterity modifier damage. |
アーデント・ストライク
Ardent Strike
~ You attack your enemy and make it the focus of your god\'s anger. ~
At-Will ◆ Divine, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength or Charisma vs. AC
Hit: 1[W] + Strength modifier or Charisma modifier damage, and the target is subject to your divine sanction until the end of your next turn.
Level 21: 2[W] + Strength modifier or Charisma modifier damage.
Special: When charging, you can use this power in place of a melee basic attack.
Level: 1 |
ディヴァイン・チャレンジ(ハイブリッド版)
Divine Challenge
~ You boldly confront a nearby enemy, searing it with divine light if it ignores your challenge. ~
At-Will ◆ Divine, Radiant
Minor Action Close burst 5
Target: One creature in the burst
Effect: You mark the target. The mark lasts until you use this power again. The mark also ends at the end of your turn if you didn\'t engage the target, meaning you neither attacked it during your turn nor are adjacent to it at the end of your turn.
Until the mark ends, the target takes radiant damage the first time each round when it targets any of your allies with an attack power that doesn\'t include you as a target. The damage equals 3 + your Charisma modifier.
Level 11: 6 + your Charisma modifier radiant damage
Level 21: 9 + your Charisma modifier radiant damage
Special: You can use this power only once per turn. |
ヴァーチャス・ストライク
Virtuous Strike
~ The clean light of your weapon pierces your enemies and fills you with resolve. ~
At-Will ◆ Divine, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Charisma vs. AC
Hit: 1[W] + Charisma modifier radiant damage, and you gain a +2 bonus to saving throws until the start of your next turn.
Level 21: 2[W] + Charisma modifier radiant damage.
Special: This power can be used as a melee basic attack.
Level: 1 |
ブラッシュ・アソ\ールト
Brash Assault
~ Your bold lunge leaves you open to an enemy\'s counterattack, but that\'s just what you want. ~
At-Will ◆ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Effect: The target can make a melee basic attack against you as a free action and has combat advantage for the attack. If the target makes this attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack.
Level: 1 |
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遭遇毎パワー |
インスパイアリング・ワード(ハイブリッド版) | |
バトルフロント・シフト
Battlefront Shift
~ As combat breaks out, you give a quick call, urging an ally to move or spurring yourself to take action. ~
Encounter ◆ Martial
No Action Close burst 3
Trigger: You roll initiative
Target: You or one ally in the burst
Effect: The target shifts half his or her speed. | |
ディヴァイン・メトル
Divine Mettle
~ Your unswerving faith in your deity empowers a nearby creature to resist a debilitating affliction. ~
Encounter ◆ Divine
Minor Action Close burst 10
Channel Divinity: You can use only one channel divinity power per encounter
Target: One creature in the burst
Effect: The target makes a saving throw with a bonus equal to your Charisma modifier. | |
Powerful Warning
~ You shout a warning that alerts your ally to an enemy attack, allowing your comrade to dodge and riposte. ~
Encounter ◆ Martial
Immediate Interrupt Close burst 5
Trigger: An ally within 5 squares of you is hit by an enemy
Target: The triggering ally in the burst
Effect: The target gains a +2 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action.
Insightful Presence: The bonus to your ally\'s defenses equals 1 + your Wisdom modifier or Charisma modifier.
Level: 1 | |
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コール・トゥ・アームズ
Call to Arms
~ You lead your foe to the ground where you want to fight. ~
Encounter ◆ Divine, Implement
Standard Action Close burst 5
Target: One creature marked by you
Primary Attack: Charisma vs. Will
Hit: You pull the target to a square adjacent to you. Then make a melee secondary attack against it using your weapon.
Secondary Attack: Charisma + 2 vs. AC
Hit: 2[W] + Charisma modifier damage.
Level: 3 | |
ディヴァイン・レバランス
Divine Reverence
~ You present yourself with such conviction that your enemies cannot help but be awestruck by the power of your faith. ~
Encounter ◆ Divine, Implement, Radiant
Standard Action Close burst 1
Target: Each enemy in the burst
Attack: Charisma vs. Will
Hit: 1d8 + Charisma modifier radiant damage, and the target is dazed until the end of your next turn.
Level: 7 | |
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ディヴァイン・エクセレンス
Divine Excellence
~ Your prayer inspires excellence in yourself and your allies. ~
Encounter ◆ Divine
Free Action Personal
Channel Divinity: You can use only one channel divinity power per encounter
Trigger: You make a skill check
Effect: You gain a +2 power bonus to the skill check. Until the end of your next turn, you and each ally within 10 squares of you gain a +2 power bonus to checks using the same skill. | |
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1日毎パワー |
マジェスティック・ヘイロー
Majestic Halo
~ You shine with divine radiance that sears your enemies as you attack and commands their respect. ~
Daily ◆ Divine, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Charisma vs. AC
Hit: 3[W] + Charisma modifier radiant damage.
Miss: Half damage.
Effect: Until the end of the encounter, any enemy that starts its turn adjacent to you is subject to your divine sanction until the end of its turn.
Level: 1 | |
Villain\'s Nightmare
~ You use weapon thrusts, lunges, and parries to hedge in your adversary, preventing it from moving away from you. ~
Daily ◆ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. Reflex
Hit: 3[W] + Strength modifier damage.
Effect: Until the end of the encounter, when you are adjacent to the target and it walks or runs, you can cancel that movement as an immediate interrupt.
Level: 5 | |
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汎用パワー |
Touch of Grace
~ You take onto yourself the suffering of your ally. ~
Encounter ◆ Divine
Minor Action Melee touch
Target: One ally
Effect: You transfer to yourself one effect on the target that a save can end.
Level: 2 | |
Encouraging Stance
~ With a daunting bearing, you unleash a litany of oaths as you attack, pushing your allies onward. ~
Daily ◆ Martial, Stance
Minor Action Personal
Effect: Until the stance ends, when you hit with a melee attack, choose a bloodied ally within 5 squares of you. That ally gains temporary hit points equal to 5 + your Charisma modifier.
Bravura Presence: You can choose to grant the temporary hit points when you miss with a melee attack, but that grants the target of the attack combat advantage against you until the end of your next turn.
Level: 6 | |
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儀式 |
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