武器 |
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【武器1】 |
Warhammer Quick Weapon +1 |
命中計 |
能力 |
修正 |
LV1/2 |
習熟 |
特技 |
強化 |
他 |
8 |
筋 |
5 |
1 |
2 |
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ダメージダイス |
ボーナス |
能力 |
修正 |
特技 |
強化 |
他 |
1d10 |
5 |
筋 |
5 |
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対象 |
クリティカル |
射程 範囲 |
種別 |
重量 |
レベル |
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軍用 |
5 |
|
その他の修正等 |
Versatile |
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【武器2】 |
Warhammer Magic Weapon +1 |
命中計 |
能力 |
修正 |
LV1/2 |
習熟 |
特技 |
強化 |
他 |
8 |
筋 |
5 |
1 |
2 |
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ダメージダイス |
ボーナス |
能力 |
修正 |
特技 |
強化 |
他 |
1d10 |
5 |
筋 |
5 |
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対象 |
クリティカル |
射程 範囲 |
種別 |
重量 |
レベル |
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軍用 |
5 |
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その他の修正等 |
Versatile |
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【武器3】 |
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命中計 |
能力 |
修正 |
LV1/2 |
習熟 |
特技 |
強化 |
他 |
6 |
筋 |
5 |
1 |
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ダメージダイス |
ボーナス |
能力 |
修正 |
特技 |
強化 |
他 |
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5 |
筋 |
5 |
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対象 |
クリティカル |
射程 範囲 |
種別 |
重量 |
レベル |
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なし |
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その他の修正等 |
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防具 |
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【鎧】 |
Scale Armor |
AC計 |
鎧 |
強化 |
種族 |
クラス |
他 |
他 |
7 |
7 |
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区分 |
修正能力 |
防具ペナ |
速度 |
重量 |
レベル |
重装 |
敏/知 |
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-1 |
45 |
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【盾】 |
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AC計 |
盾 |
強化 |
種族 |
クラス |
他 |
他 |
0 |
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防具ペナ |
重量 |
レベル |
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習熟、使用可能装具など |
防具 |
Cloth. Leather. Hide. Chainmail. Scale. |
武器 |
Combat Challenge~ You quickly lash out with all your claws, tearing at nearby enemies. ~ At-Will ◆ Martial, Weapon Immediate Interrupt Melee Effect: Whenever an enemy marked by you is adjacent to you and shifts or makes an attack that does not include you as a target, you can make a melee basic attack against that enemy. |
装具 |
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貨幣・その他の財産 |
プラチナ貨(pp) |
金貨(gp) 0 gp |
銀貨(sp) |
銅貨(cp) |
その他 |
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設定など |
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経験値、マイルストーン記録 |
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現在のレベル |
現在の経験値 |
次のレベル |
2 |
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2250 |
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魔法の装備・パワー |
【武器1】 |
Warhammer Quick Weapon +1 | 重量 |
5 |
パワー |
Power:Power * Daily (Free Action)
Use this power when you hit a target with this weapon. Make a basic attack with this weapon against a target of your choice. |
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【武器2】 |
Warhammer Magic Weapon +1 | 重量 |
5 |
パワー |
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【武器3】 |
| 重量 |
0 |
パワー |
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【鎧】 |
Scale Armor | 重量 |
45 |
パワー |
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【盾】 |
| 重量 |
0 |
パワー |
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【腕】 |
Bracers of Mighty Striking (heroic tier) | 重量 |
0 |
パワー |
Property:When you hit with a melee basic attack, you gain a +2 item bonus to the damage roll. |
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【脚】 |
| 重量 |
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パワー |
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【手】 |
| 重量 |
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パワー |
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【頭】 |
| 重量 |
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パワー |
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【首】 |
| 重量 |
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パワー |
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【指輪1】 |
| 重量 |
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パワー |
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【指輪2】 |
| 重量 |
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パワー |
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【腰】 |
| 重量 |
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パワー |
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【装具】 |
| 重量 |
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パワー |
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【タトゥー】 |
| 重量 |
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パワー |
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【その他】 |
| 重量 |
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パワー |
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アイテムの一日毎パワー使用回数記録欄 |
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マイルストーン |
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1〜10lv:1回 11〜20lv:2回 21lv〜:3回 / マイルストーンごとに追加 |
その他の装備 |
アイテム |
重量(lb.) |
数 |
重量計 |
Chainmail | 40 | 1 | 40 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
| | | 0 |
記入済武器重量計 |
10 |
記入済防具重量計 |
45 |
総重量 |
95 |
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特技 |
Two-Weapon Fighting:While wielding a melee weapon in each hand, you gain a +1 bonus to the damage rolls of weapon attacks that you make with a melee weapon.
Two-Blade Warrior:You gain training in one skill from the ranger\'s class skill list.
You can wield a one-handed weapon in your off hand as though it were an off-hand weapon. |
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無限回パワー |
Melee Basic Attack
~ You resort to the simple attack you learned when you first picked up a melee weapon. ~
At-Will ◆ Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Level 21: 2[W] + Strength modifier damage. |
Ranged Basic Attack
~ You resort to the simple attack you learned when you first picked up a ranged weapon. ~
At-Will ◆ Weapon
Standard Action Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Level 21: 2[W] + Dexterity modifier damage. |
Dual Strike
~ You lash out quickly and follow up faster, delivering two small wounds. ~
At-Will ◆ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Primary Target: One creature
Primary Attack: Strength vs. AC (main weapon)
Hit: 1[W] damage.
Level 21: 2[W] damage
Effect: Make a secondary attack.
Secondary Target: One creature other than the primary target
Secondary Attack: Strength vs. AC (off-hand weapon)
Hit: 1[W] damage.
Level 21: 2[W] damage
Level: 1 |
Footwork Lure
~ You press the attack, engaging your enemy before falling back and drawing him after you. ~
At-Will ◆ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. You can shift 1 square and slide the target 1 square into the space you left.
Increase damage to 2[W] + Strength modifier at 21st level.
Level: 1 |
Sensing Eye
~ An image forms in your mind, revealing what you would see if you were standing some distance away. ~
At-Will ◆ Psionic
Minor Action Personal
Effect: Choose one square you can see that is within 5 squares of you. Until the end of your next turn, you can determine your line of sight from that square. |
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遭遇毎パワー |
Psychic Surge
~ You unleash a psychic shock wave at your enemy, hoping to harness its energy on your next attack. ~
Encounter ◆ Implement, Psionic, Psychic
Standard Action Ranged 10
Target: One creature
Attack: Primary ability vs. Reflex
Hit: 1d8 + ability modifier psychic damage, and your attacks against the target before the end of your next turn can score a critical hit on a roll of 18?20.
Level 11: 2d8 + ability modifier psychic damage.
Level 21: 3d8 + ability modifier psychic damage. | |
Thri-kreen Claws
~ You quickly lash out with all your claws, tearing at nearby enemies. ~
Encounter ◆ Implement, Psionic, Psychic
Minor Action Melee 1
Target: One, two, or three enemies
Attack: Strength + 3 vs. AC, Dexterity + 3 vs. AC, or Wisdom + 3 vs. AC
Level 11: Strength + 6 vs. AC, Dexterity + 6 vs. AC, or Wisdom + 6 vs. AC
Level 21: Strength + 9 vs. AC, Dexterity + 9 vs. AC, or Wisdom + 9 vs. AC
Hit: 1d8 + Strength modifier, Dexterity modifier, or Wisdom modifier damage. You gain a bonus to the damage roll equal to the number of targets.
Level 11: 2d8 + Strength modifier, Dexterity modifier, or Wisdom modifier damage
Level 21: 3d8 + Strength modifier, Dexterity modifier, or Wisdom modifier damage. | |
Distracting Spate
~ Your flurry of feints and strikes leaves your foe\'s defenses unsteady. ~
Encounter ◆ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and the target grants combat advantage to you until the end of your next turn.
Weapon: If you\'re wielding two melee weapons, the attack deals extra damage equal to your Dexterity modifier.
Level: 1 | |
Who\'s Next?
~ When the foe crumples, you move forward to find your next opponent. ~
Encounter ◆ Martial
Move Action Personal
Requirement: You must have reduced a nonminion enemy to 0 hit points during this turn.
Effect: You shift up to your speed and gain a bonus to your next damage roll made before the end of your next turn equal to the number of squares you moved from your starting position.
Level: 2 | |
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1日毎パワー |
Harrier\'s Ploy
~ Your forceful attack promises your foe a pursuit that can end only when one of you is victorious. ~
Daily ◆ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage
Effect: Until the end of the encounter, if the target moves, you can shift a number of squares equal to your Dexterity modifier as an immediate reaction.
Level: 1 | |
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汎用パワー |
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儀式 |
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