特技 |
秘術の使い魔:使い魔の防御値+1
スタッフ練達:近接間合い2,機会攻撃なし
イニシアチブ強化
Elemental Empowerment:
酸、冷気、火、電撃、雷鳴キーワードのパワーのダメージに+【筋】
二丁装具の術士
破壊の魔術:2体にヒットしたらダメージロールに+2ボーナス
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無限回パワー |
Melee Basic Attack
~ You resort to the simple attack you learned when you first picked up a melee weapon. ~
At-Will ◆ Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Level 21: 2[W] + Strength modifier damage. |
Ranged Basic Attack
~ You resort to the simple attack you learned when you first picked up a ranged weapon. ~
At-Will ◆ Weapon
Standard Action Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Level 21: 2[W] + Dexterity modifier damage. |
Light
~ With a wave of your hand, you cause a bright light to appear on the tip of your staff, upon some other object, or in a nearby space. ~
At-Will ◆ Arcane
Minor Action Ranged 5
Target: One object or unoccupied square
Effect: The target sheds bright light until the end of the encounter or until you use this power again. The light fills the target's space and all squares within 4 squares of it. Putting out the light is a free action. |
Mage Hand
~ You gesture toward an object nearby, and a spectral floating hand lifts the object into the air and moves it where you wish. ~
At-Will ◆ Arcane, Conjuration
Minor Action Ranged 5
Effect: You conjure a spectral, floating hand in an unoccupied square within range. The hand lasts until the end of your next turn or until you use this power again. If you are holding an object when you use this power, the hand can move the object into a pack, a pouch, a sheath, or a similar container and simultaneously move any one object carried or worn anywhere on your body into your hand. While the hand persists, you can take the following actions.
Minor Action: The hand picks up or manipulates an object weighing 20 pounds or less. It can hold only one object at a time.
Move Action: The hand moves up to 5 squares in any direction, carrying the object it holds.
Free Action: The hand drops the object it is holding.
Sustain Minor: The hand persists until the end of your next turn. |
アークライトニング
At-Will ◆ Arcane, Evocation, Implement, Lightning
Standard Action Ranged 20
Target: One or two creatures
Attack: 対反応
Hit: 1d6 + 16【電撃】(2体ヒット:18) |
フリージング・バースト
At-Will ◆ Arcane, Evocation, Implement, 冷気
Standard Action 遠隔10 爆発1
Target: Each creature in the blast
Attack: 対反応
Hit: 1d6 + 16【冷気】(2体ヒット:18)、1マス横滑り
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遭遇毎パワー |
Promise of Storm
Encounter ◆ Lightning, Thunder
Minor Action Personal
Effect: 次TEまで、電撃もしくは雷鳴攻撃には+1D8追加ダメージ
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バーニング・ハンズ
Encounter ◆ Arcane, Evocation, Fire, Implement
Standard Action Close blast 5
Target: Each creature in the blast
Attack: 対反応
Hit: 2d6 + 16【火】(2体以上ヒットで+18)
Miss: Half damage. | |
Fire Shroud
Encounter ◆ Arcane, Evocation, Fire, Implement
Standard Action Close burst 3
Target: Each enemy in the burst
Attack: 対頑健
Hit: 1d8 + 16【火】、継続的5【火】(SV終了)(2体以上ヒット:+18)
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ライトニングボルト
Encounter ◆ Arcane, Evocation, Implement, Lightning
Standard Action Ranged 10
Target: 3体までのクリーチャー
Attack: 対反応
Hit: 2d6 + 16【電撃】(2体ヒットで+18)
Miss: Half damage.
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1日毎パワー |
フリージング・クラウド
Daily ◆ Arcane, Cold, Evocation, Implement ,Zone
Standard Action 遠隔10爆発2
目標:爆発範囲内のクリーチャ全て
ヒット:2D8+16(2体以上+18)【冷気】
ミス:半減
効果:爆発範囲内は次TEまで残る区域となる。マイナーアクションで消せる。
区域に入るか、区域でターンを開始した敵は5【冷気】
維持:マイナー
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Stinking Cloud
Daily ◆ Arcane, Implement, Poison, Zone
Standard Action Area burst 2 within 20 squares
Target: Each creature in the burst
Attack: 対頑健
Hit: 1d10 + 14(2体以上ヒットで16)の【毒】ダメージ
効果:爆発範囲内は次TEまで継続する区域となる。
範囲内は重度な隠蔽。
区域に入る、もしくは区域内でターン開始するクリーチャーは11【毒】(1ターン1回まで)
移動アクションとして、この区域を6マス移動できる。
維持:マイナー
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アイス・ストーム
Daily ◆ Arcane, Conjuration, 冷気, Implement
Standard Action 遠隔10 爆発3
目標:クリーチャ
ヒット:2D8+16(二体以上ヒットで+18)【冷気】、動けないSV終了
ミス:半減、減速SV終了
効果:爆発範囲内は遭遇終了まで移動困難地形。
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汎用パワー |
Shield
~ You throw up your hand, and a shield of arcane energy springs into existence, protecting you against imminent attacks. ~
Encounter ◆ Arcane
Immediate Interrupt Personal
Trigger: You are hit by an attack.
Effect: You gain a +4 power bonus to AC and Reflex until the end of your next turn.
Level: 2 | |
ウィザーズ・エスケープ
即応割込
トリガー:敵が貴方に近接攻撃をヒットさせた
効果:的に隣接しない場所まで、5マスまで瞬間移動する。 | |
Suggestion
~ You weave arcane power through your words, infusing each phrase with persuasive magic. ~
Encounter ◆ Arcane
Free Action Personal
Trigger: You make a Diplomacy check.
Effect: You make an Arcana check instead, using that result to determine the outcome of the Diplomacy check. | |
Chameleon's Mask
~ You pull strands of shadow, blending your colors and sounds with your surroundings to help you hide from your enemy's sight and hearing. ~
Encounter ◆ Arcane, Illusion
Free Action Personal
Trigger: You make a Stealth check.
Effect: You make an Arcana check instead, using that result to determine the outcome of the Stealth check. | |
Guidance of the Past
Encounter
Free Action Personal
Trigger: You make an attack roll, a skill check, or an ability check.
Effect: 2つのd20をロールし、いずれかの結果を使用。両方のサイコロが同じ数字だった場合、トリガーロールに関連するアクションを完了した後、次のターン終了時まで幻惑。
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儀式 |
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